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BehaviorProjectSettings saves file path instead of folder path
Steps to reproduce:1. From a behavior graph blackboard, create a new Enum using the wizard2. Go to Project Settings > Behavior &g... Read more
[URP] Decals are not present in the Player when building for WebGL
Reproduction steps:1. Open the attached “IN-90245” project2. Build and Run the project3. Observe the Player output Expected result: ... Read more
The Editor hangs when the Scene view Camera renders loaded Terrain trees...
How to reproduce:1. Open the “IN-86912_ATD.zip“ project2. Open the “GuardTest“ Scene3. Resize the Scene view window or rotate the Sc... Read more
Different font across Remapping and Conversion tools
How to reproduce:1. Create a new Unity project and import TextMeshPro2. Go to Window -> TextMeshPro -> Project Files GUID Rema... Read more
Screen.safeArea returns wrong values when called in Awake upon loading a...
Reproduction steps:1. Open the attached “Test.zip” project2. Open the “Assets/Scenes/SampleScene“ Scene3. Enter Play Mode4. Observe ... Read more
"Shortcuts conflict" warning pops up when the shortcuts are different ("...
Reproduction steps:1. Create a new project2. Click Edit > Shortcuts…3. In the Shortcuts window, select “Scene View” category4. Ch... Read more
[Android] [GameActivity] No input is being registered when "CursorLockMo...
How to reproduce:1. Open the “AndroidBugExample.zip“ project2. Open the “Scene“3. Build and Run for Android4. Touch the device scree... Read more
[Android][Vulkan] Skybox and Environment effects flicker in the Player w...
Reproduction steps:1. Open the attached “IN-89780” project2. Build and Run the Android Player3. Observe the Player Expected result: ... Read more
InvalidOperationException is thrown when switching to a custom Debug Dra...
Reproduction steps:1. Open the attached “SceneViewDebugBugProject.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. ... Read more
SubMesh GameObject duplicates and warning is logged to console when tryi...
Steps to reproduce: Open a Unity Project Import TextMeshPro Essential Resources via Window > TextMeshPro > Import TMP Essentia... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons
- Crash on with multiple stack traces when rendering large Terrain with specific hardware
- The Reset button does not reset the Default Inherited Theme in the Default Runtime Theme File when the Default Inherited Theme was removed and the Reset button is pressed