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0
votes
Won't Fix

Interpolated vector is not normalized resulting in faceted look when usi...

Shadows/Lights

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Oct 27, 2022

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Version/s: 2020.3.41f1, 2021.3.12f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15

Steps to reproduce: Download and open the repro project ([^BiRP-VertexLights-MixedLighting-Bug01.zip]) Open SampleScene Inspect Sphe... Read more

0
votes
Fixed

Build fails to open in Fullscreen in both displays when building a proje...

Editor Platform

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Oct 11, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b8

How to reproduce:1. Open the attached user project2. Build And Run (File > Build And Run) Expected result: The Build is in fullsc... Read more

0
votes
Won't Fix

Highlight effect is rendered incorrectly when "Rendering Path" option "F...

Universal RP

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Oct 11, 2022

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Version/s: 2021.3.10f1, 2022.1.19f1, 2022.2.0b10, 2023.1.0a13

How to reproduce:1. Open the attached user project2. Open “Bug“ Scene (Assets/Scenes)3. Select the “URP-HighFidelity-Renderer” asset... Read more

0
votes
By Design

"InitializeOnLoad" method runs before Asset Database is ready when reimp...

Asset - Database

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Oct 11, 2022

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Version/s: 2020.3.40f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a12

How to reproduce:1. Open the attached user project2. Select the Assets folder, right-click on the folder and press “Reimport All“ Ex... Read more

0
votes
Won't Fix

[Quest] Editor crashes when Oculus link is enabled and entering Play Mode

XR SDK

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Oct 11, 2022

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Version/s: 2022.1.19f1, 2022.2.0b8, 2023.1.0a12

Steps to reproduce:1. Open the attached user's project "BeatBoxer.zip"2. Make sure you have Oculus link enabled3. Make sure either O... Read more

0
votes
Fixed

[WebGL] WebGL throws an incorrect error when importing a too small audio...

Platform Audio

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Oct 11, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b10, 2023.1.0a14

Reproduction steps: Create WebGL project Import attached file “1023samples.wav“ Observe Console Expected results: Error thrown “Poss... Read more

0
votes
Fixed

System using 'Runtime mode' has more particles and looks differently

Visual Effects

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Oct 11, 2022

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Version/s: 2021.3.9f1, 2022.1.5f1, 2023.1.0a10

Repro steps: Import the attached project and open the VFXURPLit scene Open the LitURP VFX and observe the number of particles in the... Read more

0
votes
Won't Fix

Editor crash on "Transform::UpdateTransformAccessors" when exiting Play ...

Scene Management

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Oct 11, 2022

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Version/s: 2020.3.41f1, 2021.3.15f1, 2022.1.23f1, 2022.2.0f1, 2023.1.0a20, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the attached project2. Play the "Init" scene3. LMB through "English", "Initializing", "New Game 0", "Loadin... Read more

0
votes
Won't Fix

Realtime direct lighting from vertex lights is removed after baking ligh...

Shadows/Lights

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Oct 27, 2022

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Version/s: 2020.3.41f1, 2021.3.12f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15

Steps to reproduce: Download repro project ([^BiRP-VertexLights-MixedLighting-Bug01.zip]) Open SampleScene Navigate to Window > R... Read more

0
votes
Fixed

Switching between debug and release mode multiple times is not handled c...

Mono

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Oct 12, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0b9, 2023.1.0a13

Reproduction steps: Open the user’s attached project Open the “SampleScene” Scene Open file Test.cs in Visual Studio Put a breakpoin... Read more

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