Search Issue Tracker

0
votes
Fixed

Sprites are not packed when platform is set to iOS and format to "Compre...

2D

-

Jan 30, 2014

-

Version/s: 4.3.3f1

To reproduce: 1. Open the attached project 2. Set some of the textures to "Sprite" and "Default - Compressed" 3. Set the rest of the... Read more

0
votes
Fixed

RichText <color> tag works only works with lower letters.

Assets Management

-

Jan 30, 2014

-

Version/s: 4.3.3f1

To reproduce: 1) Open the attached project and load 'RichTextBug' scene 2) Run it and notice that in console first text writes word ... Read more

0
votes
Fixed

# symbol missing in example

Docs - Manual

-

Jan 30, 2014

-

Version/s: 4.5.0b1

-e: see title -repro: --go to Documentation/html/en/Manual/flashexamples-supplyingdata.html --NOTICE the code example says "C" and ... Read more

0
votes
Fixed

Game View Doesn't repaint when aspect ratio changed

Scene/Game View

-

Jan 30, 2014

-

Version/s:

When using the new GUI I noticed that if I change the aspect ratio of the game view that the game view doesn't repaint immediately, ... Read more

0
votes
Fixed

table completely broken

Docs - Manual

-

Jan 30, 2014

-

Version/s: 4.5.0b1

-e: see title -repro --go to Documentation/html/en/Manual/ReducingFilesize.html --NOTICE how the table under "How much memory does ... Read more

0
votes
Fixed

markup left in list items

Docs - Manual

-

Jan 30, 2014

-

Version/s: 4.5.0b1

-e: see title -repro --go to /Documentation/html/en/Manual/AssetServer.html --NOTICE the list items 2-7 under "Best Practices & Com... Read more

0
votes
Fixed

formatting broken in table on AudioClip

Docs - Manual

-

Jan 30, 2014

-

Version/s: 4.5.0b1

-e: see title -repro: --go to/Documentation/html/en/Manual/class-AudioClip.html --NOTICE the property column in the properties tab... Read more

0
votes
Fixed
0
votes
Fixed

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.