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Sprites are not packed when platform is set to iOS and format to "Compre...
To reproduce: 1. Open the attached project 2. Set some of the textures to "Sprite" and "Default - Compressed" 3. Set the rest of the... Read more
RichText <color> tag works only works with lower letters.
To reproduce: 1) Open the attached project and load 'RichTextBug' scene 2) Run it and notice that in console first text writes word ... Read more
# symbol missing in example
-e: see title -repro: --go to Documentation/html/en/Manual/flashexamples-supplyingdata.html --NOTICE the code example says "C" and ... Read more
Game View Doesn't repaint when aspect ratio changed
When using the new GUI I noticed that if I change the aspect ratio of the game view that the game view doesn't repaint immediately, ... Read more
table completely broken
-e: see title -repro --go to Documentation/html/en/Manual/ReducingFilesize.html --NOTICE how the table under "How much memory does ... Read more
markup left in list items
-e: see title -repro --go to /Documentation/html/en/Manual/AssetServer.html --NOTICE the list items 2-7 under "Best Practices & Com... Read more
formatting broken in table on AudioClip
-e: see title -repro: --go to/Documentation/html/en/Manual/class-AudioClip.html --NOTICE the property column in the properties tab... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material