Search Issue Tracker

0
votes
Fixed

“'UnityMetaVertexPosition': implicit truncation of vector type" Shader w...

-

Dec 02, 2024

-

Version/s: 2021.3.46f1, 2022.3.54f1, 6000.0.30f1, 6000.1.0a7

Reproduction steps:1. Open the attached “BugShaderWarnings.zip” project2. Open the “SampleScene”3. Open the “WarningShaderGraph.shad... Read more

0
votes
Fixed

Dropdown UI elements have their Content misplaced when nested inside a P...

-

Dec 02, 2024

-

Version/s: 6000.0.30f1, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Create an empty project2. Create a new Prefab inside the Asset folder and open it3. In the Hierarchy window, fin... Read more

0
votes
Fixed

Sky does not get rendered when 'CameraRelativeRendering' is disabled

-

Dec 02, 2024

-

Version/s: 2021.3.46f1, 2022.3.54f1, 6000.0.30f1, 6000.1.0a7

Reproduction steps:1. Open the attached “TestProjectForBugReporting.zip” project2. Open the “OutdoorsScene”3. Enter the Play mode4. ... Read more

0
votes
Fixed

[Android] [iOS] [IL2CPP] Crash when loading a subscene with a VisualEffe...

-

Dec 02, 2024

-

Version/s: 2022.3.54f1, 6000.0.25f1

How to reproduce:1. Open the “VisualEffect-Entity-crash.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Wait for... Read more

0
votes
Feature Request

Color property '_BaseColor' missing

-

Dec 02, 2024

-

Version/s: 6000.0.22f1

Steps to reproduce: 1. Create a new HDRP project with U6 2. Import a shadergraph join to the Jira. These shadergraph come from a 202... Read more

2
votes
Fixed

Point Light source stops lighting when moved out of camera frustum in Pl...

-

Dec 02, 2024

-

Version/s: 2021.3.46f1, 2022.3.53f1, 6000.0.30f1

Reproduction steps: 1. Open the attached project “IN-89793“2. Open the scene “SampleScene“3. Build&Run the standalone Player (or... Read more

0
votes
Fixed

[iOS] Player freezes when the WeakObjectReference<T>.LoadAsync() and Rel...

-

Dec 03, 2024

-

Version/s: 2022.3.56f1, 6000.0.35f1, 6000.1.0b3, 6000.2.0a2

Reproduction steps:1. Perform the necessary setup steps2. Open the “ASDQWE” project3. Build the XCode project (In the top menu: King... Read more

0
votes
By Design

CullingGroup.SetBoundingDistances is not affected when LOD Bias is changed

-

Dec 03, 2024

-

Version/s: 6000.0.29f1, 6000.1.0a6, 6000.2.0a1

How to reproduce:1. Open the attached “IN-88361” project2. Enter Play mode3. Select the “Main Camera” GameObject in the Hierarchy wi... Read more

1
votes
Feature Request

Gradient Color is not adjusted when alpha value of the last pin is 0

-

Dec 03, 2024

-

Version/s: 2021.3.46f1, 2022.3.52f1, 6000.0.29f1, 6000.1.0a7

Reproduction steps:1. Open the attached “UGUISample.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Select the “Li... Read more

5
votes
Fixed

[Vulkan] Application crashes with Vulkan when restoring from background ...

-

Dec 03, 2024

-

Version/s: 2021.3.46f1, 2022.3.54f1

Steps to reproduce (Android version):1. Open the attached user's project "SampleProject.zip"2. Switch to Android3. Make sure Vulkan ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.