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“'UnityMetaVertexPosition': implicit truncation of vector type" Shader w...
Reproduction steps:1. Open the attached “BugShaderWarnings.zip” project2. Open the “SampleScene”3. Open the “WarningShaderGraph.shad... Read more
Dropdown UI elements have their Content misplaced when nested inside a P...
How to reproduce:1. Create an empty project2. Create a new Prefab inside the Asset folder and open it3. In the Hierarchy window, fin... Read more
Sky does not get rendered when 'CameraRelativeRendering' is disabled
Reproduction steps:1. Open the attached “TestProjectForBugReporting.zip” project2. Open the “OutdoorsScene”3. Enter the Play mode4. ... Read more
[Android] [iOS] [IL2CPP] Crash when loading a subscene with a VisualEffe...
How to reproduce:1. Open the “VisualEffect-Entity-crash.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Wait for... Read more
Color property '_BaseColor' missing
Steps to reproduce: 1. Create a new HDRP project with U6 2. Import a shadergraph join to the Jira. These shadergraph come from a 202... Read more
Point Light source stops lighting when moved out of camera frustum in Pl...
Reproduction steps: 1. Open the attached project “IN-89793“2. Open the scene “SampleScene“3. Build&Run the standalone Player (or... Read more
[iOS] Player freezes when the WeakObjectReference<T>.LoadAsync() and Rel...
Reproduction steps:1. Perform the necessary setup steps2. Open the “ASDQWE” project3. Build the XCode project (In the top menu: King... Read more
CullingGroup.SetBoundingDistances is not affected when LOD Bias is changed
How to reproduce:1. Open the attached “IN-88361” project2. Enter Play mode3. Select the “Main Camera” GameObject in the Hierarchy wi... Read more
Gradient Color is not adjusted when alpha value of the last pin is 0
Reproduction steps:1. Open the attached “UGUISample.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Select the “Li... Read more
[Vulkan] Application crashes with Vulkan when restoring from background ...
Steps to reproduce (Android version):1. Open the attached user's project "SampleProject.zip"2. Switch to Android3. Make sure Vulkan ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size