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Exceptions are being thrown in HashSet<T> when using AssemblyDefinition
Steps to reproduce:1. Download 996937_repro.zip2. Open ScriptA and ScriptB in VS3. Notice multiple errors in Error List Expected res... Read more
After reimporting fbx asset warning appears in console and it's metafile...
Reproduction steps:1. Download user's project and open in Unity2. From folder of the project open the "BambooTree.fbx.meta" (with no... Read more
Custom ScriptableObject icon is not displayed in the inspector within fi...
Reproduction steps:1. Open the attached project "CustomIconRepro.zip";2. Open the "ExampleScene";3. Under ExampleObject, observe the... Read more
KFCurve::KeySet crash when importing FBX file
To reproduce:1. Open any project2. Import user's attached FBX file Expected: editor doesn't crashActual: editor crashes Reproduced i... Read more
Setting a single blend mode of an MRT modifies the blend of the other RTs
To reproduce:1) Open attached project and scene2) Open RenderDoc and inject it into process3) Get a capture (you can also check scre... Read more
"BeginSample and EndSample count must match" error when Deep Profiling a...
To reproduce:1. Open user's project2. Enter Play mode3. In Profiler window, enable Deep Profile4. (Optional) Untick "Test Normal" on... Read more
UI element changes position after upgrading to newer Unity version
Steps to reproduce:1. Download RectTest.zip and open project in 2018.1.0b22. Notice that "PanelWhite" is located on the left side3. ... Read more
After updating the Package Manager UI to 1.6.1 NullReferenceErrors are s...
To reproduce: 1. Go to Window -> Package Manager2. Select Package Manager UI3. Press Update to 1.6.14. Observe the console Expect... Read more
Window focus is regained when setting QualitySettings.vSyncCount
Reproduction steps:1. Download project "FocusListener.zip" and open in Unity2. File -> Build Settings3. Select Standalone and "Bu... Read more
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