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ListView commands “itemsAdded” and “itemsSourceChanged” are not called w...
How to reproduce:1. Open the user’s attached “ListViewTest.zip” project2. Open the “ListViewTestScene” Scene (Assets > UI Docs &g... Read more
ListView adds new empty items when reordering the last element upwards o...
Reproduction steps:1. Open the attached project “ListViewProject”2. Move/Drag the Editor Window to a monitor screen (with a display ... Read more
Post Processing does not work when Motion Blur and Depth of Field effect...
Reproduction steps:1. Open the attached “Test Project” project2. Open “Scenes/SampleScene” Scene3. Select “Volume” GO in the Hierarc... Read more
Component icon does not clear when Serialized field is changed to "None"
Reproduction steps:1. Open the attached “Test Project” project2. Select “SerializedFieldBug” in the Hierarchy window3. Select “Seria... Read more
UI Builder does not find the specified path when the path's folder is na...
Reproduction steps:1. Open the attached “Test Project” project2. Open the “UI Builder” window3. Select the first “IMGUIContainer” pa... Read more
DynamicGI.SetEnvironmentData does not update Ambient Probe
Calling DynamicGI.SetEnvironmentData does not update the Ambient Probe when using Realtime GI Steps to repro: Open the GITest scene ... Read more
DynamicGI.UpdateEnvironment should update default reflection
Calling DynamicGI.UpdateEnvironment: updates the ambient probe by rendering the skybox on the GPU, reading back and projecting it in... Read more
Additively loading Light Probes when using Realtime GI causes probe valu...
Steps to reproduce: Clone and update the following repo: [https://github.cds.internal.unity3d.com/unity/Additive-Lighting/tree/uum-2... Read more
SpeedTree meshes don't calculate UV distribution metrics on import
Reproduction steps:1. Open the attached project “UVRepro“2. Open “Assets/Scenes/SampleScene.unity“ Scene3. Observe the Console windo... Read more
ScriptableObject's properties are not displayed in the Inspector Window ...
Reproduction steps:1. Open the “Duplicate Files Issue” Project2. In the Project Window select “Assets/Foo” ScriptableObject3. Observ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog