Search Issue Tracker

2
votes
Won't Fix

Animator stops working when running for a long time

Mecanim Animation

-

Oct 07, 2022

-

Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.20f1, 2022.2.0b10, 2023.1.0a14

How to reproduce:1. Open the attached project "animator_long_running.zip" and load Scene "main"2. Enter Play Mode3. Press the right ... Read more

0
votes
By Design

HDRP Lightmaps turn dark when Generating Lighting

HD RP

-

Oct 07, 2022

-

Version/s: 2021.3.11f1, 2022.1.18f1, 2022.2.0b10, 2023.1.0a13

How to reproduce:1. Open the user-attached project2. Open the “MainMenuScene” Scene3. Open the Lighting window (Window → Rendering →... Read more

0
votes
By Design

[URP] Flashing light on objects when HDR and Bokeh are enabled, Post Pro...

Universal RP

-

Oct 07, 2022

-

Version/s: 2021.3.11f1, 2022.1.18f1, 2022.2.0b10, 2023.1.0a13

Steps to reproduce:1. Open the user’s project2. Enter Play mode3. Click the “HDR + Bokeh” button on the screen Expected result: Ther... Read more

0
votes
Fixed

Warning “warning: Expected (<resource> | <url>) but found 'none'“ is thr...

UI Builder

-

Oct 07, 2022

-

Version/s: 2021.3.11f1, 2022.1.18f1, 2022.2.0b10, 2023.1.0a13

Steps to reproduce:1. Open the user’s project2. Open TestUIDocument.uxml (Assets → UIAssets)3. Expand TestStyle.uss and select .styl... Read more

0
votes
Fixed

Editor window is resized when switching between Editor Modes

Editor Window Management

-

Oct 07, 2022

-

Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.18f1, 2022.2.0b9, 2023.1.0a12

Reproduction steps: Open the user attached project Resize the Editor window Click Test → Switch to Example Mode Expected result: Edi... Read more

0
votes
By Design

"Unknown error occurred..." is thrown when opening an empty Scene

Scene Management

-

Oct 07, 2022

-

Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.20f1, 2022.2.0b10, 2023.1.0a14

How to reproduce:1. Open the user-attached project2. Open the “MainMenu” Scene3. Open the Console window Expected result: Detailed e... Read more

0
votes
By Design

[URP] Decal Projector Material disappears when the Scene Lighting is off

Universal RP

-

Oct 25, 2022

-

Version/s: 2021.3.12f1, 2022.1.21f1, 2022.2.0b12, 2023.1.0a16

How to reproduce:1. Open the user-attached project2. Open the “TestLevelMorgan” Scene3. Focus on the “blood_splat_4x4” Prefab via th... Read more

2
votes
Fixed

[Input System] Collider OnPointerDown event not registering on second di...

uGUI Framework

-

Oct 09, 2022

-

Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0b8, 2023.1.0a12, 2023.2.0a1, 2023.3.0a3

Steps to reproduce:1. Open the attached user's project "ColliderMultiMonitorSizeIssue.zip"2. Go to the Build Settings window and pre... Read more

0
votes
Fixed

[Android] Progressive memory consumption on Android when application is ...

Profiling

-

Oct 09, 2022

-

Version/s: 2021.3.11f1, 2022.1.19f1, 2022.2.0b8, 2023.1.0a12

Steps to reproduce:1. Create a new project or open the attached user's2. Select Android build target3. Add the default scene in the ... Read more

0
votes
By Design

[Android][URP][OpenGLES3] Render Texture memory increases by 50% when us...

/product/unity/issues/filter?category=-1&unity_version=2022.1

-

Oct 09, 2022

-

Version/s: 2021.3.4f1, 2022.1.1f1, 2022.2.0a15

Steps to reproduce:1. Open the attached project "1239000_2021.zip"2. Switch to Android3. Make sure that OpenGLES 3 is the selected G... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.