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[Android][IL2CPP] Player of a specific project crashes when launching it
How to reproduce: 1. Open the user’s attached “Android_IL2CPP_crash” project 2. Build And Run the “SampleScene” Scene on Android ... Read more
Build fails when Scripting Backend is IL2CPP, and ThreadStatic attribute...
Steps to reproduce: 1. Open the user’s project 2. Change the Scripting Backed to IL2CPP (File → Build Settings → Player Settings →... Read more
AudioSource.GetOutputData not returning data when toggled active by Time...
How to reproduce: 1. Open the attached project “Test-Project.zip” 2. Enter Play Mode Expected results: Output Volume is above 0... Read more
[Android] Test Runner returns an error when running tests on an Android ...
Reproduction steps: # Open the user’s attached project # Select “Run All Tests (Android)” in the Test Runner window # Search Editor... Read more
UI Toolkit UI Documents are not unloaded correctly when switching Scenes
Reproduction steps: 1. Open the user’s attached project 2. Enter Play Mode 3. Press the “space” button to enter the next Scene (n... Read more
"TcpProtobufClient" error is displayed in random symbols when the OS is ...
Steps to reproduce: 1. Install Unity Accelerator 2. Navigate to Settings > Time & Language > Language > Administrative language se... Read more
[HDRP] The Game view flickers when interacting with the Editor UI and a ...
Reproduction steps: # Open the user attached project # Open the “IndoorsScene” scene # Observe the Game view while interacting... Read more
[IL2CPP] Build fails to compile when Development Build option is enabled
Steps to reproduce: 1. Open the user’s attached project 2. Press File > Build Settings 3. Make sure that the Development Build op... Read more
Debug.Log applies formatting for date and time in the DateTime struct wh...
Reproduction steps: # Open attached “Debug.Log” project # Open “Sample Scene” scene # Enter the Play mode Expected result: Two dat... Read more
Build crash when loading next scene with ScriptableObject that has UNITY...
Reproduction steps: 1. Open the attached user’s project 2. Click Edit > Build And Run 3. In Build, click the “Load Next Scene (Cr... Read more
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