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0
votes
Fixed

The dependence of sprites in AnimationClip is lost when the game object ...

2D

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Mar 05, 2014

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Version/s: 4.3.3f1

To reproduce: 1. Open attached project 2. Create AB from lianji_2 prefab 3. Call it "test" and place in streaming assets 4. Play 5. ... Read more

0
votes
Fixed

[Unwrap] Editor stops responding when enabling lightmap UV generation

Asset Import

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Mar 04, 2014

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Version/s: 4.3.4f1

FBX model is actually pretty big and probably has many vertices, so maybe it's expected 1. Import the attached FBX model 2. Enable ... Read more

0
votes
Fixed

Optimizing Transform Hierarchy unparents nested transforms

Assets Management

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Mar 04, 2014

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Version/s: 4.6.0b3

To reproduce: 1. Open attached project 2. Open "Scene" 3. Add a cube to the scene 4. Make the cube a child of Character > Pelvis 5. ... Read more

0
votes
Fixed

False positive collisions are occurring when clicking outside the capsul...

Physics

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Mar 04, 2014

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Version/s: 4.3.4f1

Steps to reproduce : - import the project attached - open the scene "MainScene" - press play and hit the button that says "-1 S 0 S... Read more

0
votes
Fixed
0
votes
Fixed

Sliced sprite not working with borders correctly

UI

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Mar 04, 2014

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Version/s: 4.6.0b3

To reproduce: 1. Open attached project 2. Open scene "UISlicedSprite" 3. Notice the image in the scene - it's not stretching like it... Read more

11
votes
Fixed

WWW throws "Failed downloading" with webplayer 4.3.5

Webplayer

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Mar 04, 2014

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Version/s: 4.3.3f1

To reproduce: 1. Open attached project 2. Open scene "testScene" 3. Build & run for webplayer (after including the current scene) 4.... Read more

0
votes
Fixed

DX11 standalone on dual screen always runs on the same screen

Graphics - General

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Mar 03, 2014

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Version/s: 4.5.0b4

To reproduce: You must be using a dual screen setup 1. Create a new project 2. Enable dx11 3. Build & run windows standalone 4. In t... Read more

5
votes
Fixed

FullScreenMovieScalingMode.AspectFill does not work as expected on Android

Android

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Mar 03, 2014

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Version/s: 4.2.1f4

FullScreenMovieScalingMode.AspectFill does not fill the screen and leaves black borders on portrait mode. Works as expected on iOS. Read more

0
votes
Fixed

Upgrading project to 4.5b4 makes rigged models invisible on some android...

Android

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Mar 03, 2014

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Version/s: 4.5.0b4

Upgrading project from Unity 4.3.4 to 4.5b4 causes rigged models to disappear on some android devices. Reproduced on Kindle Fire bl... Read more

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