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The dependence of sprites in AnimationClip is lost when the game object ...
To reproduce: 1. Open attached project 2. Create AB from lianji_2 prefab 3. Call it "test" and place in streaming assets 4. Play 5. ... Read more
[Unwrap] Editor stops responding when enabling lightmap UV generation
FBX model is actually pretty big and probably has many vertices, so maybe it's expected 1. Import the attached FBX model 2. Enable ... Read more
Optimizing Transform Hierarchy unparents nested transforms
To reproduce: 1. Open attached project 2. Open "Scene" 3. Add a cube to the scene 4. Make the cube a child of Character > Pelvis 5. ... Read more
False positive collisions are occurring when clicking outside the capsul...
Steps to reproduce : - import the project attached - open the scene "MainScene" - press play and hit the button that says "-1 S 0 S... Read more
Sliced sprite not working with borders correctly
To reproduce: 1. Open attached project 2. Open scene "UISlicedSprite" 3. Notice the image in the scene - it's not stretching like it... Read more
WWW throws "Failed downloading" with webplayer 4.3.5
To reproduce: 1. Open attached project 2. Open scene "testScene" 3. Build & run for webplayer (after including the current scene) 4.... Read more
DX11 standalone on dual screen always runs on the same screen
To reproduce: You must be using a dual screen setup 1. Create a new project 2. Enable dx11 3. Build & run windows standalone 4. In t... Read more
FullScreenMovieScalingMode.AspectFill does not work as expected on Android
FullScreenMovieScalingMode.AspectFill does not fill the screen and leaves black borders on portrait mode. Works as expected on iOS. Read more
Upgrading project to 4.5b4 makes rigged models invisible on some android...
Upgrading project from Unity 4.3.4 to 4.5b4 causes rigged models to disappear on some android devices. Reproduced on Kindle Fire bl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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