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Particle systems become dependent on meshes that they aren't using
Steps to reproduce: 1. Open the attached project 2. Open the scene "TestScene" 3. Create a new Particle System 4. In "Shape" select ... Read more
Agent snaps to polygon edge and not terrain
open attached proj/scene and pres play - see that capsule snaps to a wrong vertical position when reaching end of path - it should s... Read more
Dashes in Asset sub folders prevents ScriptUpdater to update scripts
Dashes in Asset sub folders prevents ScriptUpdater to update scripts Read more
Animator.GetCurrentAnimationClipState returns old data
To reproduce: 1. Open attached project. 2. Open "scene". It logs the Animator.GetCurrentAnimationClipState 3. Enter play mode and i... Read more
Increased the Send level on Audio Mixer Group and editor crashed
Increased the Send level on Audio Mixer Group in Inspector panel and the editor crashed. Please see attached video for details. Read more
Profiler behavior on Web Player platform needs to be updated
Documentation needs to be updated on the new behaviour of Profiler and the Web Player platform. User should now first open the Profi... Read more
Crash on refocusing Unity
To reproduce: 1. Open attached project 2. Open scene test 3. Hit ctrl-alt-del - the option menu should appear (not the task manager ... Read more
uGUI does not respect orientation change on Windows Phone 8
Create a project which draws uGUI elements and has orientation change set to Automatic Run the project on device - uGUI elements wil... Read more
Obsolete API upgrade error does not disappear if script containing obsol...
Steps to reproduce: 1. Create a script which uses obsolete code in 5.0.0 or import ImageEffects standart package from earlier major ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Colliders are shown with incorrect scale when observed through the Physics Debugger Collision Geometry view
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened