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Undoing a Snapshot that's not visible should select the Snapshot
Steps to reproduce : - create an audio mixer - add another Snapshot - change the Attenuation Fader in the Master group - select ano... Read more
Changes made in AssetPostprocessor.OnPostprocessPrefab are not visible i...
How to reproduce: 1. Open the attached project "Test2020LTS.zip" 2. Open SampleScene 3. Edit the text of Text (TMP) Game Object 4. D... Read more
[Scriptable Build Pipeline] Scene bundle is not rebuilt when TypeTree ch...
How to reproduce: 1. Open the attached project “TestDisableTypeTreeAndTypeHash1.zip“ 2. Click Tools/Clean Build Cache 3. Click Tool... Read more
Visual Effect Graph Collision is not visible in the Game view when DLSS ...
How to reproduce: 1. Open the user's attached project 2. Open scene Bug 3. Observe the particles interacting with the Sphere in t... Read more
[iOS] Splash Background image is exported and loaded in memory when Show...
1. Download and open the attached project 2. Build and run the project (make sure Development Build is enabled) for iOS 3. After t... Read more
[VFX Graph] Overcapacity strip system and Quad outputs create unwanted q...
*Steps to reproduce:* 1. Import the provided unity package 2. drag and drop the _VFXG_VectorField_Visualizer_ VFX in a scene. ... Read more
Generated Entities look different when Depth Priming Mode is changed
Reproduction steps: 1. Open the attached project “ecs-draw-test“ 2. Open the “SampleScene” Scene 3. Set the Depth Priming Mode to Au... Read more
Crash when loading/unloading scenes with Light Probe data
Steps to reproduce: 1. Open the scene _Launcher, and add Intro to the open scenes 2. Press Play 3. Click on the button LOAD SCENES 4... Read more
[Android] Unaccounted time in profiler
Steps to reproduce: 1) Create a new project 2) Switch platform to android 3) Make sure Bundle Identifier has been set up 4) Enable D... Read more
Changes to Assembly Definition Asset are not saved after pressing the Ap...
How to reproduce: 1. Open the user's attached project 2. In the Project window select Scripts > NewAssembly 3. In the Inspector chec... Read more
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