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[Shaders] finalgbuffer:ShadingModelFinalGBuff and clip() affect UV coor...
Reproduction steps: 1. Open project in "ShaderIssue.zip" 2. Notice how the "ForestFoliage" GameObject looks in the Scene 3. Open "Tr... Read more
[AnimationRigging] Lower Body gets shifted on a specific rig when Rig Bu...
How to reproduce: 1. Open "SampleScene" from project in "HipIssue.zip" 2. Start Play Mode 3. Toggle "Rig Builder" component on "Robo... Read more
Crash when declaring a replacement variable with "using" that encompasse...
Reproduction steps: 1. Open the attached project ("1197204.zip") 2. Open the "SampleScene" 3. Open the "test.cs" script in Visual St... Read more
CustomRenderTexture renders black
Repro steps: 1. Open QA attached project “repro_1222122” 2. Build and Run Actual: The quad is black Reproducible with: 2019.2.0a... Read more
DrawProcedural with infinite bounds doesn't render when instance is at e...
Reproduction steps: 1. Open the project from the attached file "1225021.zip" 2. Enter Play Mode 3. Adjust the Main Camera so that th... Read more
NullReferenceException error is thrown to the Console when DestroyImmedi...
How to reproduce: 1. Open user's attached 'CustomPreviewBug.zip' project 2. Open 'SampleScene' Scene 3. Select 'Cube' GameObject in ... Read more
[IL2CPP] Player crashes when dividing by zero even if the DivideByZeroEx...
How to reproduce: 1. Open the attached project 2. Build the project 3. Play the built project 4. In the Player, press the "Force err... Read more
streaming of mp3 files is not supported when PC, Mac & Linux Standalone ...
Reproduction steps: 1. Download and open the attached project "1224487.zip" 2. Open the Sample Scene 3. Enter Play mode 4. Press "Se... Read more
[UIR] There is no immediate effect on the picked text when changing left...
How to reproduce: 1. Create a new project 2. Open the Package Manager 3. Open the UIElements Debugger (press CTRL-F5) 4. Press Pick ... Read more
AddTorque and AddRelativeTorque behave differently in opposite Y axis wh...
How to reproduce: 1. Open the user's project 2. Enter Play Mode 3. Click on the Game View with your mouse and drag it to the left an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entities are jittering when Temporal Anti-aliasing (TAA) is applied
- The drawing order of Transparent objects is incorrect when changing the Material from Opaque to Transparent with GPU Resident Drawer enabled
- Sprite animations do not update when Animator parameters change in the Player
- [iOS] Memory increases significantly when a TMP Text component has a lot of text
- [Linux][X11] Editor Graphics API can't be set to OpenGL when running on an Nvidia Optimus laptop, prime offload enabled, and while using X11