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Japanese characters are not seen inside of the new Input Textfield whil...
How to reproduce: 1. Create a new project 2. Add Text in Hierarchy 3. Switch language to Japanese IME (set for example Hiragana) 4. ... Read more
WebGL build problems with gamepad controls in different browsers
Open http://kaijukun.com/lab/webgl/duel and attach two gamepads to your OS. The controls are analog stick and A for shooting On Win... Read more
The InputField in the new UI makes new lines with Shift+Enter instead of...
To reproduce: 1) Create new project 2) Create GameObject->UI->InputField 3) Press Play 4) In order to make new lines in input field,... Read more
Image effects on 480x800 Windows Phones cause image downscaling
To reproduce: 1. Open repro.unitypackage 2. Open scene test. It contains a 2d image, and a color correction image effect that can be... Read more
Unity crashes if a method which has generic type overload is called
Steps to reproduce: 1. Download attached project 2. Open it. 3. Click on menu "Crash?/Crash.". Unity crashes. The script contains: p... Read more
Custom cursor set in Player Settings overrides the default OSX cursor wh...
To Reproduce: 1. Load the attached project in OSX. 2. Notice that for a short while, while loading, the mouse cursor is changed to ... Read more
Implicit byte to int conversion doesn't work as expected in webGl
For example: byte c1 = 1; int c3 = c1 << 8, // c3 = 256 in Editor, but is 0 in WebGL build int c4 = 1 << 8; // c4 = 256 bot... Read more
Inspector doesn't immeadiately reflect changes in arrays when an element...
To reproduce: 1) Create new project 2) Create script which would have a public array, like this: (C# example) using UnityEngine; pu... Read more
Sprite Packer crashes when packing modified (dithered and compressed) sp...
To reproduce: 1. Open attached project 2. Open Textures folder 3. Make sure that 'Override for Standalone' option is toggled off on... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene/Game view visually breaks and console is spammed with errors when using DepthBlit Sample Scene
- "GetOrAddComponent" method in "Unity.VisualScripting" returns "MissingComponentException" error when the "BoxCollider" Component doesn't exist
- Render Graphs Kebab Menu Buttons are missing padding and Highlight is uneven when hovered over
- Shader Keywords are not detected when defined in include files
- Right-clicking on Blackboard and Graph Inspector calls the contextual menu of the workspace