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[Shaders] compute '#pragma require' flags don't persist after shader cac...
How to reproduce:1. Open the attached project "PragmaRepro" in a Windows editor2. Navigate to the Assets folder and select "Repro.co... Read more
[VCS] -vcsMode CLI argument modifies project settings file, need a way t...
Reproduction steps:1. Open attached project "CLI.zip" folder, ./Project Settings/EditorSettings.asset2. Observe line 7, "m_ExternalV... Read more
Editor crash when drawing the gizmos for the Light Probes
Steps to reproduce: 1) Download attached project and open in Unity 2) Open "BugScene" 3) Select red sphere in the Scene view 4) Obse... Read more
VRAM detection wrong when using OpenGL
Reproduction steps:1. Open project "vram"2. Open scene3. Play the scene4. Notice that in the console it says how much VRAM your comp... Read more
Canvas is rendered on top of other GameObjects in every viewing angle in...
How to reproduce:1. Open the project "case_1235078-World_Space"2. Open the scene "SampleScene"3. Modify the viewing angle in the Sce... Read more
Custom editor window crashes at IMGUI::GUIWindow::OnGUI
Steps to reproduce: 1. Open attached project2. Open scene "FuzzyEditor"3. If "Fuzzy Logic" tab is open - close it4. In top menu, ope... Read more
Undoing a Snapshot that's not visible should select the Snapshot
Steps to reproduce : - create an audio mixer- add another Snapshot- change the Attenuation Fader in the Master group- select another... Read more
Editor crashes when changing Anti-aliassing quickly
Reproduction steps: 1. Open the attached project with Unity 5.42. Run the only scene in the project3. The scene contains one script,... Read more
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Latest issues
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- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default