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Crash on RaiseException or "Could not allocate memory: " Fatal Error whe...
How to reproduce:1. Open the “IN-81857_repro“ project2. Open the “Main“ scene3. Leave the Editor idle for 3+ hours Expected result: ... Read more
Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when pressing Shift an...
How to reproduce:1. Open the attached "CrashRepro” project2. Open the “Assets/CorruptedShell/Levels/DevLevel/DevLevel.unity“ Scene3.... Read more
Crash on BufferD3D12::BeginWrite when enabling water exclusion in the Un...
Reproduction steps:1. Open the attached project "CrashRepro"2. Select “Water Sample Description“ GameObject in the Hierarchy window3... Read more
Crash on ExtractHandles when reloading domain in a specific project
How to reproduce:1. Open the “CrashRepro“ project2. Initiate domain reload (Right-click in the Assets folder and select “Reimport“) ... Read more
Player crash on PlayerMain when a Scene contains a Rule Tile with Box Co...
Reproduction steps:1. Open the attached “ReproProj” project2. Build And Run Expected result: The Player is built and launchedActual ... Read more
"error CS1061: 'InputAnalytics.IInputAnalytic' does not contain a defini...
How to reproduce:1. Open the attached project "AddressableError.zip"2. Open Window>Asset Management>Adressables>Groups3. Cl... Read more
User gets a misleading informational message in the build profile window...
Steps to reproduce: Create a new project Go to "File" ->"Build Profiles" Select the macOS platform and create its build profile S... Read more
Sprite Batching Threshold is not considered when using Sprite batches
How to reproduce:1. Open the “IN-82068_SpriteBatching“ project2. Open the “Test“ scene3. In the Game View press the Frame Debugger s... Read more
Build constantly fails with errors “…. 'NetworkManager' does not contai...
How to reproduce:1. Open the “FINAL_REPROPROJECT_STRIPPED“ project2. Open the “TestScene“3. Comment the functions “{{Unity_Netcode_N... Read more
Plugins start ignoring calls to set platforms when the "PluginImporter.C...
How to reproduce:1. Open the “PluginSettingsBug.zip“ project2. Select the “Assets/game_plugin.dll“ Asset in the Project tab3. Ensure... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled