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The beginning of the Animation doesn’t start at the correct position whe...
How to reproduce:1. Open the attached “IN-98417” project2. Open the “SampleScene“3. Enter Play mode4. Select the “Player” GameObject... Read more
Values are cut off between Visual Scripting Node links when in Play mode
How to reproduce:1. Open the “IN-97816_TestVisualScripting“ project2. Enter Play mode3. In the Hierarchy tab select the “Cube” GameO... Read more
UI Toolkit Style changes to "*" when UIBuilder is loading Style Classes ...
How to reproduce:1. Open the attached "IN-98390" project2. Open the UI Builder window3. In the Assets folder, locate the “GamePage.u... Read more
Outdated page opens when accessing Sprite Atlas v2 reference page
Reproduction steps:1. Open the attached “BugRepro” project2. Select the “Assets/New Sprite Atlas.spriteatlasv2” Sprite Atlas3. Click... Read more
Package Manager registration events are not triggered when changing regi...
Description: When switching the registry of an already installed package without changing its version, the Unity Package Manager scr... Read more
"DateTime.Now" in the UK timezone does not adjust when the British Summe...
Reproduction steps:1. Open the attached “IN-98574” project2. Open the Xcode Debugger/Android Logcat3. Make sure to change the Date &... Read more
[Android] "AndroidNotificationCenter.GetLastNotificationIntent()" return...
How to reproduce:1. Open the “Notification.zip“ project2. Open the “SampleScene“3. Install the app on the device4. Clean out the log... Read more
Virtual Player Clone Fails to Connect to Unity Package Manager in Multip...
Steps to reproduce: Create a new project using the MR Tabletop Template Install the Multiplayer Play Mode package via the Package Ma... Read more
"Unsupported source texture format (7) in ComputeNextMipLevel" error is ...
Reproduction steps:1. Open the attached “IN-97974“ project2. Open the “SpriteAtlasBug.unity” Scene3. In the Project window, go to th... Read more
Prefab's name is misspelled in the MR Multiplayer Tabletop Template
Steps to reproduce: Create or open a MR Multiplayer Tabletop Template Project In the Hierarchy select Prefab "Network Manager XR Mut... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
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- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open