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Material uses dest texture as input in pass (0), it's an undefined behav...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “main” Scene 3. Enter the Play Mode 4. Observe the Conso... Read more
Adding and removing items from SerializeField. UnityEvent throws a bunch...
*Steps to reproduce:* # Create and open an empty project. # Download and add the attached component 'TestClass.cs' to a game obj... Read more
Scripts have poor compilation times when using Entities versions 1.2.0 a...
How to reproduce: 1. Open the attached “IN-75966” project 2. Open the “ApplicationTools“ script from the Project window (Assets/Ga... Read more
[RayTracing] Several pragma require directives are ignored in .raytrace ...
Using #pragma require in .raytrace files doesn't work. All pragma require directives are ignored. *Steps to reproduce:* 1. Clo... Read more
Contents of the Paint Terrain tab are not displayed when outside of the ...
How to reproduce: 1. Open the attached project "terrain_inspector2.zip" 2. Select Assets/Terrain.prefab in the Project window 3. ... Read more
VFX Graph samples' flipbook properties are not properly assigned when im...
How to reproduce: 1. Open the attached "vfx_sample_issue" project 2. Open the Package Manager window (Window → Package Manager) 3... Read more
The font and border color indicating the selected Rendering Layer is dis...
How to reproduce: 1. Create a new project 2. Open Tags and Layers settings (Edit → Project Settings → Tags and Layers) 3. In the... Read more
[Player Settings] [Common] [Optimization] - Setting 'Preload Assets' thr...
*+Reproduction steps+* # Open Build Profile Window (File > Build Profiles) # Create a build profile (such as for Windows) ... Read more
VirtualFileSystem crash because of data races.
Due to race conditions in various VFS components a crash is likely to happen. *Steps to reproduce:* This bug is difficult to... Read more
The Game view freezes and error "InvalidOperationException: Trying to us...
How to reproduce: 1. Create a project with URP 3D sample 2. Open the “GardenScene“ 3. Open the “Assets>Settings>PC>PC_High_Render... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects