Search Issue Tracker
Fixed
Fixed in 6000.3.0b10, 6000.4.0a5, 6000.5.0a1
Votes
0
Found in
6000.3.0b8
6000.4.0a3
Issue ID
UUM-125129
Regression
Yes
Constant "CommandBuffer: temporary render texture not found while executing (SetRenderTarget color buffer)" warnings when using custom editor tools with Scene view interaction
Reproduction steps:
1. Open the attached “IN-122233.zip” project
2. Open the “Cylinder” Scene
3. From the top bar open Tools > UV Editor > Open Window
4. Drag the Cylinder from the Hierarchy into the UV Editor window
5. Press the “Tris” button on the UV Editor window
6. Observe the Console
Expected result: No warnings
Actual result: “CommandBuffer: temporary render texture not found while executing (SetRenderTarget color buffer) warnings are constantly shown (reappears when cleared)
Reproducible with: 6000.3.0a2, 6000.3.0b8, 6000.4.0a3
Not reproducible with: 6000.0.61f1, 6000.2.10f1, 6000.3.0a1
Reproducible on: Windows 10 (user reported), Windows 11
Not reproducible on: no other environments tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window
- [HDRP] Volumetric cloud shadows disappear when there is no directional light shadows
- “Selector” column names in the Search window are lowercase when added
- Install List Project Counter Panel can be right clicked through and Install Context Menu can be opened disabling Project Counter Panel's buttons
- [MacOS] Scene is marked/flickering as dirty (with asterisk) when dragging a Material on a GameObject in Scene view
Add comment