Search Issue Tracker
If Social.localUser.Authenticate fails it doesn't return a reason why it...
After Social.localUser.Authenticate fails, it should output/return why it failed, for example it might be necessary to react differe... Read more
SSAO Image Effect causes artifacts to appear when used with cutout shader
Steps to reproduce: 1. Download attached project 2. Enter play mode. See darker edges appear on cut-off texture area. Read more
Enlighten never finishes baking static terrain
- Open scene "we" in attached project - Select the "CubeTerrain" game object and mark it static - Enlighten will start baking and wi... Read more
Perforce cannot be set up in 5.0.0b11
To Reproduce: 1. Create a new project on 5.0.0b11, and try connecting to perforce sandbox. 2. Unity is permanently stuck in "Conne... Read more
After using hierachy search and clicking target, exception thrown
To reproduce: 1. Open attached project 2. Open editor-ui-bug scene 3. Enter "Target" in search field 4. Select Target in hierarchy ... Read more
Physics.IgnoreLayerCollision forces colliders to exit triggers
To reproduce: 1. Open attached project 2. Open test scene 3. Press play 4. Check the log for the trigger enter and exit events occur... Read more
I am unable to build the application to WebGL using Unity 5
Try to build MainScene in the attached project for WebGL. It will fail with a number of different errors like IL2CPP compile failed. Read more
Adding canvas and selecting screen space camera makes unity crash
To reproduce: 1. Open attached project 2. Open PointrUIScene 3. Add Canvas to scene 4. Change Render Mode to Screen Space - Camera 5... Read more
Disabled InputField is blocking Click-events for underlying active input...
Deactivated InputField is blocking Click-events for underlying active inputFields when the textinput.value of the inactive one has b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.