Search Issue Tracker
[WebGL] Build fails when project includes a script with a class which in...
To Reproduce: 1. Create a new project, add a new script with these two classes: public class foo<T> where T : class { private Li... Read more
Screen.orientation cannot be set to AutoRotation after forcing other ori...
Setting Screen.orientation to AutoRotation has no effect if orientation was manually changed before. To Reproduce: 1. Open & deplo... Read more
AssertionException: Expected: not null But was: null, when use Blend Tree
AssertionException: Expected: not null But was: null, when use Blend Tree 2) How can we reproduce it using the example you attac... Read more
Multiple errors on plugin import
Import the attached project and select any of the dlls in it. Notice that you get NullRefExceptions and "Exception: Failed to parse... Read more
Adding "Fixed column count" constraint to "Grid Layout Group
To reproduce: 1. Open attached project 2. Open test 3. There are two panels - "Panel-Wrong" and "Panel-ok". The only difference bet... Read more
There is a "Mask (Default UI Material)" material leak when using Mask wi...
To reproduce: 1. Open attached project 2. Open BugReportScene 3. Press play 4. Click Loadscene button 5. Notice the amount of mate... Read more
InputField.OnValueChange event not triggered when setting input field va...
To reproduce: 1. Open attached project 2. Open main scene 3. Press play 4. Enter some symbols into input field 5. Notice that messa... Read more
Null reference exception when clicking Fix Now on a material w/ cubemap
Steps to reproduce: 1. Download and import the assets user attached (https://dl.dropboxusercontent.com/u/4946575/CubemapNullRef.zip)... Read more
Having an error in the script prevents from adding a new script as a sta...
Having an error in the script prevents from adding a new script as a state behaviour Repro: 1. Select a state in the Animator Contr... Read more
Undoing broken prefab's game object's moves doesn't work
To reproduce: 1) Create new project 2) Create a cube 3) Make a prefab out of it 4) Delete the prefab file(but keep the object) 5) Mo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object