Search Issue Tracker

0
votes
Fixed

Changes made to terrain settings don't mark scene as dirty

Terrain

-

Feb 28, 2016

-

Version/s: 5.3.3p1

Steps to reproduce: 1. Open attached project "774962.zip"2. Open scene "A"3. In hierarchy, select Terrain4. Open Terrain Settings ta... Read more

0
votes
Fixed

Assigning SkinnedMeshRenderer with Materials array of size 0 to Shape mo...

Shuriken

-

Feb 28, 2016

-

Version/s: 5.3.3p1

Steps to reproduce: 1. Open attached project "ParticleSystemCrash.rar"2. Open scene "Test"3. In hieararchy, expand "archer2_anims_se... Read more

8
votes
Fixed

Animator.HasState does not properly return TRUE for Nested Substates

Animation

-

Feb 27, 2016

-

Version/s: 5.4.0b7

How to reproduce: 1. Open attached project2. Open scene Scene.unity3. Play the scene- Note the printed log messages: it returns Stat... Read more

0
votes
Fixed

[Regression][5.4][RTP] RTP Terrain shader rendering is broken after upgr...

Shaders

-

Feb 27, 2016

-

Version/s: 5.4.0b8

Preconditions:Download Relief Terrain Package (https://www.assetstore.unity3d.com/en/#!/content/5664) from A$. Steps to repro: 1. Op... Read more

0
votes
Fixed

[WP8.1][WSA] Serialization issue listing enums

Windows Store Apps

-

Feb 27, 2016

-

Version/s: 5.3.2f1

Reproducible on 5.2, 5.3.3, 5.4.0. In editor serialized enums are showed in subcategories, but on WP 8.1 platform, they are showed a... Read more

0
votes
Fixed

GL.LINES disappear on window resize if used in OnGUI w/ Deferred render ...

UI

-

Feb 27, 2016

-

Version/s: 5.3.3p1

Steps to reproduce:1. Download and open attached project "774745_GLLines.zip"2. Switch render path to Deferred3. Build project inclu... Read more

0
votes
Fixed

[iOS] Application crashes after an appended build when using Cardboard S...

iOS

-

Feb 26, 2016

-

Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project2. Open 'DemoScene' (Assets/Cardboard/DemoScene)3. Build the project for iOS4. Build the... Read more

0
votes
Fixed

[HLSLcc] InterlockedAdd on RWByteAddressBuffer crashes the compiler

OpenGL

-

Feb 26, 2016

-

Version/s: 5.3.2f1

Doint an InterlockedAdd on a RWByteAddressBuffer results in shader compilation bugs: "Compute Shader compiler: internal error compil... Read more

0
votes
Fixed

render errors in sprite packer

2D

-

Feb 26, 2016

-

Version/s: 5.3.2p4

-e: packing the sprites in the attached project shows a lot of artifacts in the sprite packer -repro:--open attached project (see us... Read more

0
votes
Fixed

[GrabPass] Matrial with GrabPass shader renders much brighter on OpenGL ...

OpenGL

-

Feb 26, 2016

-

Version/s: 5.3.2p1

Materials using a shader with GrabPass appear much brighter in the game view in GLCore, Linear color space, in forward or legacy ver... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.