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Black Depth Of Field when Focus Mode is set to Manual Ranges
Reproduction steps:1. Create a new project from the “3D Sample Scene (HDRP)” template2. Open the “Assets/Scenes/SampleScene.unity”3.... Read more
Crash on purecall when an audio source is trying to play a destroyed clip
Reproduction steps: Open the attached project "Download Audio Crash". Enter play mode. Press spacebar. Press backspace. Expected: Th... Read more
In Device Simulator OnGUI events are called twice
Reproducible in Unity 2021.3.5f1 Open the attached project Open Device Simulator and Game Click in Game - Debug Log is printed once ... Read more
SSAO is enabled by default when using URP template for a new project
How to reproduce:1. Create a new project with a 3D (URP) template2. Select Assets/Settings/URP-Balanced-Renderer.asset Expected resu... Read more
Lens flare (SRP) has an incorrect horizontal position in the URP VR XR
Reproduction steps: Open the user's attached project Enter Play Mode Expected result: Each eye receives the same positionActual resu... Read more
UIElements throw exceptions when there are ~200 and more symbols
To reproduce:1. Open the “UIElementsTextException” project2. Open the UIelementsWindow window (Test → UIelementsWindow)3. Create a n... Read more
Sprite Atlases are not released when removing unused assets in Build
How to reproduce:1. Open the user-attached project2. Open the Addressables Groups window (Window → Asset Management → Addressables →... Read more
Sprite Atlas is not released when there are other unreleased Sprite Atlases
How to reproduce:1. Open the user-attached project2. Open the Addressables Groups window (Window → Asset Management → Addressables →... Read more
NullReferenceException when clicking on the Transition from Any State in...
How to reproduce:1. Open the attached project “AnimatorBug”2. Open the “SampleScene”3. Delete a “New Animator Controller” Animator C... Read more
unity_MatrixPreviousM is not updating when the GameObject changes position
Reproduction steps:1. Open the attached project “CustomSRP_MotionVectors”2. Open the “Scene 01_MotionVector” Scene3. Enter Play mode... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor