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0
votes
Fixed

Removing a Prefab and undoing actions makes GameObject being unable to b...

Scene Management

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May 24, 2022

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Version/s: 2022.1.19f1, 2022.2.0a6, 2023.1.0a9

How to reproduce:1. Open/Create a project2. Create a 3D Object in the Hierarchy window3. Drag the GameObject to the Project window t... Read more

0
votes
Third Party Issue

Test Framework Assert.Inconclusive does not work when used in Async Methods

Scripting

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Sep 13, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a10

How to reproduce:1. Open the user-attached project “AssertInconclusiveTest”2. Open Window → General → Test Runner3. In the Test Runn... Read more

0
votes
Won't Fix

Graphics.Blit does not work when destDephSlice is 1

WebGL

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Sep 13, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10, 2023.2.0a1, 2023.3.0a3

To reproduce:1. Open the user’s project2. Switch to WebGL build3. Build And Run Expected result: Both squares are colorfulActual res... Read more

0
votes
Fixed

There is no triangle icon near the expandable label "Advanced" when sele...

Packman

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Sep 13, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10, 2023.2.0a1

To reproduce:1. Open the user’s project2. Select “Package 'Burst' Manifest” in the Package folder (Packages → Burst → package)3. Exp... Read more

0
votes
Won't Fix

Particle System Trails are connected to the wrong particle after removin...

Visual Effects - Legacy

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Aug 08, 2022

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Version/s: 2021.3.8f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a5

How to reproduce:1. Open project “PrototypeProjectileSystem.zip”2. Enter Play Mode3. Wait 20 seconds and observe the Game view Expec... Read more

0
votes
Fixed

Crashes when invoking AStruct callback

IL2CPP

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Mar 06, 2023

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Version/s: 2020.3.44f1, 2021.3.17f1, 2022.1.24f1, 2022.2.4f1, 2023.1.0b1

Reproduction steps: Open the attached project “NativeCallbackTest” Enable IL2CPP (Edit > Project Settings > Player > Config... Read more

0
votes
By Design

HasProperty misleadingly returns true when no "_ST"-named property exist...

Shader System

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Sep 28, 2022

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Version/s: 2020.3.40f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11

How to reproduce:1. Open the attached “ShaderGraphST” project2. Select the “Unlit_CustomShader” Shader3. Select the “Bugs → List Tex... Read more

0
votes
Won't Fix

Paused Playable starts playing when a GameObject's visible state is chan...

Mecanim Animation

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Sep 13, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11, 2023.2.0a1, 2023.3.0a3

Reproduction steps:1. Open the attached project “Repro.zip”2. Enter Play mode3. Click the “Toggle Camera” button in the Game view (“... Read more

0
votes
Fixed

Standalone Profiler Crash in RtlEnterCriticalSection on exit

Asset - Database

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Sep 06, 2022

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Version/s: 2022.1.17f1, 2023.1.0a10

Repro steps: start a new project and open the Standalone Profiler Press play and record a few frames exit play mode try to close the... Read more

0
votes
Won't Fix

[WebGL] Depth of Field is less blurry in Build when compared to Game View

Universal RP

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Sep 13, 2022

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Version/s: 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11, 2023.2.0a1

How to reproduce:1. Open the attached project "DoFTest.zip"2. Build and Run the Scene "SampleScene" for WebGL3. Compare the view in ... Read more

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