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Removing a Prefab and undoing actions makes GameObject being unable to b...
How to reproduce:1. Open/Create a project2. Create a 3D Object in the Hierarchy window3. Drag the GameObject to the Project window t... Read more
Test Framework Assert.Inconclusive does not work when used in Async Methods
How to reproduce:1. Open the user-attached project “AssertInconclusiveTest”2. Open Window → General → Test Runner3. In the Test Runn... Read more
Graphics.Blit does not work when destDephSlice is 1
To reproduce:1. Open the user’s project2. Switch to WebGL build3. Build And Run Expected result: Both squares are colorfulActual res... Read more
There is no triangle icon near the expandable label "Advanced" when sele...
To reproduce:1. Open the user’s project2. Select “Package 'Burst' Manifest” in the Package folder (Packages → Burst → package)3. Exp... Read more
Particle System Trails are connected to the wrong particle after removin...
How to reproduce:1. Open project “PrototypeProjectileSystem.zip”2. Enter Play Mode3. Wait 20 seconds and observe the Game view Expec... Read more
Crashes when invoking AStruct callback
Reproduction steps: Open the attached project “NativeCallbackTest” Enable IL2CPP (Edit > Project Settings > Player > Config... Read more
HasProperty misleadingly returns true when no "_ST"-named property exist...
How to reproduce:1. Open the attached “ShaderGraphST” project2. Select the “Unlit_CustomShader” Shader3. Select the “Bugs → List Tex... Read more
Paused Playable starts playing when a GameObject's visible state is chan...
Reproduction steps:1. Open the attached project “Repro.zip”2. Enter Play mode3. Click the “Toggle Camera” button in the Game view (“... Read more
Standalone Profiler Crash in RtlEnterCriticalSection on exit
Repro steps: start a new project and open the Standalone Profiler Press play and record a few frames exit play mode try to close the... Read more
[WebGL] Depth of Field is less blurry in Build when compared to Game View
How to reproduce:1. Open the attached project "DoFTest.zip"2. Build and Run the Scene "SampleScene" for WebGL3. Compare the view in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked