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Stencil buffer empty if MSAA disabled
Steps to reproduce: 1) Open the project attached by user in Unity. 2) Open scene 'main.unity'. 3) Enter play mode. - Notice the sph... Read more
Particle trails snap to new place when switching simulation space during...
-e: see title and gif below -repro: --open attached project --open test scene --play test scene --select the trails example (bottom... Read more
CollectDependencies(SceneAsset) returns dependencies when called for emp...
To reproduce: 1. Open attached example project 2. Open Assets/empty.unity and notice it's empty 3. Select Assets/empty.unity 4. Exe... Read more
[OSX] Hangs when moving object in scene
How to reproduce: 1. Open the attached project 2. Open Terminus Scene 3. Attempt to move some objects in the scene 4. Unity will han... Read more
Profiler (Standalone Process) crash on StopAssetImportingV2Internal when...
Reproduction steps: 1. Create a new URP project 2. Open Window -> Analysis -> Profiler (Standalone Process) 3. Press "Ok" in the ope... Read more
Help icons for the "Scene Template Asset" are displayed in different bac...
How to reproduce: # Open HUB; # Create a new project; # Go to "File" menu and select "Save as Scene Template" sub-menu item; ... Read more
Inspector: MissingReferenceException when applying Model changes
Using an AssetPostProcessor to add a Component to an imported model (fbx), causes Unity to display an error when import settings cha... Read more
[Prefab] Errors are thrown when deleting the parent Prefab of a Variant ...
Reproduction steps: 1. Create a new project 2. Drag an object from the Hierarchy into the Project window to make a Prefab 3. Drag th... Read more
Using -warnaserror with .net subset causes error CS0618
When using -warnasrerror in smcs.rsp file to trigger compile errors on a warning. If using .net subset this will cause error with ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The cursor moves into wrong place when renaming folder/asset
- Assertion error "(dx - width < padding) || (dy - height < padding)" when using Pack Preview
- [Memory Profiler] The EntryType.NativeAllocationSites_MemoryLabelIndex of snapshots only reports -1 or 0 instead of the MemLabel used for allocations made from any call site.
- [Vulkan] Artifacts appear in the Player when using Screen Space shadows with orthographic camera
- Errors OnGUIDepth changed & GUIUtility:ProcessEvent when opening Textures with Third Party App