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Terrain Details aren't rendered when built on WebGL
How to reproduce:1. Open the attached user project2. Build And Run (File > Build And Run) Expected result: The Terrain Objects ar... Read more
[LOD] Prefab Instance overrides not showing a blue line indicator near L...
How to reproduce: Open the attached project "DebugLODGroup2020.zip" Open Assets/Scenes/SampleScene.unity Select "Prefab_Overrided" i... Read more
Camera LookAtConstraint keyframes are not imported in the animation when...
Reproduction steps:1. Open the user’s attached project named “LookAt_2021_3_4”2. Open “Assets/Scenes/SampleScene” scene3. Open Windo... Read more
Animator Component gives incorrect Layer count when using animator.layer...
How to reproduce:1. Open the attached project “IN_14247”2. Open “SampleScene” in Scenes3. Select the "Game Object" GameObject4. In t... Read more
Crash on Sfunctiontry:S_function_tlc_try_step when entering Play Mode
Reproduction steps:1. Open the user’s attached project2. Drag the “Assets/Sfunctiontry.scs” script file onto “Cube” GameObject3. Ent... Read more
Unity processes aren't closed when running the "-quit" command line argu...
Steps to reproduce:1. Install Unity Accelerator2. Open the attached project “IN-13628.zip“3. Navigate to Edit > Preferences > ... Read more
Player crashes when disposing of a NativeArray
Reproduction steps:1. Open the attached project “IN-15295.zip”2. Click Edit > Build And Run3. Press “F” to engage in dialogue4. P... Read more
Black Depth Of Field when Focus Mode is set to Manual Ranges
Reproduction steps:1. Create a new project from the “3D Sample Scene (HDRP)” template2. Open the “Assets/Scenes/SampleScene.unity”3.... Read more
Crash on purecall when an audio source is trying to play a destroyed clip
Reproduction steps: Open the attached project "Download Audio Crash". Enter play mode. Press spacebar. Press backspace. Expected: Th... Read more
Sprite Meta File Is Different When Checking Read/Write Property
Reproduction steps: Open the attached project “SpriteMetaDiffOnPreprocess” In the project window go to Assets > Atlas > PetIco... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask