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"Add Component" search and selection is broken when inspecting a buildco...
Reproduction steps:1. Open the attached project “IN-9101_TestDOTS.zip”2. Select “Assets/Build/Default” in the Project window3. Selec... Read more
Prefab's field custom serialization is incorrect when the field is overr...
Reproduction steps:1. Open the “IN-14866_OverridenFieldSerialization“ project and open the “Main” scene2. Rename the “B” scene to “B... Read more
Prefab does not save the Input Action Reference when the button is used ...
Reproduction steps: Open the attached project (“PrefabBug.zip“) Select Assets/TestPrefab Open “Testprefab” In the Inspector press th... Read more
Undo.RecordObject is not working correctly when it is applied to the mem...
How to reproduce:1. Open the user-attached project “BugReport”2. Open the “main” Scene3. Select “Main Camera” Game Object in the Hie... Read more
Scrollbar Direction changes are not being saved when changing it in open...
To reproduce:1. Open the user’s project2. Open the “SampleScene”3. Open the “ScrollBar Vertical” Prefab (Assets → Prefabs)4. Change ... Read more
Multi-display rendering is displaying the first camera's view on both di...
How to reproduce:1. Open the user’s attached project2. Build the project for an Android/iOS device3. Connect an external display to ... Read more
AssetDatabase is not ready in InitializeOnLoadMethod nor in OnPostProces...
Reproduction steps:1. Before opening the user’s attached project make sure the Library folder is deleted2. Open the user’s attached ... Read more
“NullReferenceException” and “Failed loading overlay “PBR Validation Set...
How to reproduce:1. Create a new Unity project2. In a Scene view select the Draw Mode button3. In opened submenu select Validate Alb... Read more
Input.mousePosition does not update when using a tablet
Reproduction steps:1. Open the attached project "TabletPenBug.zip" and load Scene "SampleScene"2. Enter Play Mode3. Using a tablet, ... Read more
Sprite Atlas is missing in runtime after reopening the project when usin...
Reproduction steps:1. Open the “IN-15497_MissingAtlas“ project and open the “SampleScene“ scene2. Open the Addressables Groups windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor