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[Backport] [WIN 8 KN/N]VideoPlayer inadequate error reporting on errorRe...
How to reproduce:1. Open the user's project2. Enter Play Mode Expected result: Microsoft Media Foundation was not found, VideoPlayer... Read more
A false pop-up appears when modifying a script and having Recompile Afte...
Update/Note: we decided to revert this change as users were asking to return this option How to reproduce:1. Open the attached "1325... Read more
Crash on TypeTreeQueries::HasManagedReferences when adding new item to t...
How to reproduce:1. Open the attached user's project from "AFPSCounter-2022.1.zip"2. Open Scene "ProfilerCounters" and select "Advan... Read more
Crash on scripting_class_get_image when opening a project and compiling ...
How to reproduce:1. Open the attached project from "rubens_uclient_main.zip"2. Observe the crash Reproducible with: 2020.3.7f1, 2020... Read more
Crash when replacing a missing Script in a Prefab with another invalid S...
How to reproduce:1. Open the attached "1424062.zip" project2. Open the "GameObject" Prefab3. Attach the "Bar" Script to the missing ... Read more
[Android][Vulkan] Application crashes after unlocking the screen
How to reproduce:1. Create a new project2. Import the attached "1300015.unitypackage"3. Load the Scene "SampleScene"4. Build and Run... Read more
Load / Store debug feature shows invalid textures that should be valid u...
No description entered in Cloud incident. Read more
RuntimeError is thrown on WebGL when running empty 3D URP template project
How to reproduce:1. Create a new empty project from the 3D (URP) blank template (without Sample Scene)2. Build and run the project f... Read more
[WebGL] Video Texture is black when playing the second slot Texture on a...
How to reproduce:1. Open the user's attached "WebGL Video Bugreport" project2. Open the Scene "SampleScene"3. Open the Build Setting... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value