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HDRenderPipelineGlobalSettings.asset stores some APV data for every new ...
How to reproduce:1. Create a new HDRP project2.1. Add a sub-scene2.2. Edit the sub-scene (create some objects) and save it3. Observe... Read more
[macOS] Crash on Material::RemoveUnusedProperties when removing unused M...
Reproduction steps:1. Open the attached “TestCrash” project2. Open the “Assets/Scenes/SampleScene.unity” scene3. In the Hierarchy wi... Read more
Deep Profiling Support is labeled differently depending on if Developmen...
How to reproduce:1. Create a new project2. Go to "File" ->"Build Profiles"3. Click "Asset Import Overrides" and observe it Actual... Read more
Serialized VisualTreeAsset reference detaches from the Inspector referen...
How to reproduce: Open the project “IN-62922“ Open “SampleScene“ scene Open CustomEditor.cs in Inspector window and observe that Vis... Read more
[Android] Player crashes when “com.google.android.play:core:1.10.3” is i...
Reproduction steps:1. Open the attached project “ReproProject”2. Ensure Target API Level 34 is selected at (menu: Edit > Project ... Read more
Inconsistant ellipsis (...) in top bar menu UI
The following items should be changed to have ellipsis (...) at the end:Most items under File should have ... since they need extra ... Read more
Selection of asset is lost when creating assets when AssetDatabase calls...
How to reproduce:1. Open the user’s attached “postprocessor-deselect.zip” project2. In the Project window, select “Test.prefab”3. In... Read more
Build Profile - Platform Browser: Top window section isn't consistent to...
How to reproduce: Create a new project Go to "File" ->"Build Profiles" Click the "Add Build Profile" button, which is displayed i... Read more
Unnatural shadow behavior when using two Directional Lights, and the Int...
How to reproduce:1. Open the “sw6-cqa-simulator” project2. Open the "Game" Scene (Assets > Scenes > Game)3. Move around the Sc... Read more
The Game view window is all gray when the Game view is opened using a sc...
How to reproduce:1. Open the "GameViewBork.zip" project2. Open the "Test" scene3. Run the "ShowBrokeGameView.cs" script (Custom >... Read more
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