Search Issue Tracker
[iOS] Setting targetFrameRate to 60 in Start or Awake functions causes a...
Steps to reproduce: 1. Open attached project2. Build the project for iOS3. Open Xcode project and add StoreKit.framework in the Link... Read more
[UNETServerDll][ReliableSequenced] "val >= 0" assert appears in bad netw...
Steps:1. Open attached solution2. Build3. Run ClientGUI.exe4. Click "Start"==>Server appears5. Click "Connect"==>Server: "Acti... Read more
GPU Skinning corrupts rigged mesh on Adreno GPU's from Unity 5.3
Meshes are not rendered properly on Adreno devices from Unity 5.3 when GPU Skinning is enabled Read more
Argumen Exception when clicking a mesh in the Advanced Inspector plugin
Steps to reproduce : - import the Advanced Inspector package https://www.assetstore.unity3d.com/en/#!/content/18025- create a cube a... Read more
Error when focusing Unity after switching to another window while having...
Steps to reproduce : - import the Advanced Inspector package https://www.assetstore.unity3d.com/en/#!/content/18025- create a cube- ... Read more
NullReferenceException when clicking on the camera while having Advanced...
Steps to reproduce : - import the Advanced Inspector plugin https://www.assetstore.unity3d.com/en/#!/content/18025- click on the Mai... Read more
StringReader reads files extremely slowly
Reproduction steps:1) Open "StreamReaderBug2" project2) Open StreamReaderBug scene3) Play scene4) Watch console output Expected resu... Read more
Android renderer doesn't change shader between ETC1+Alpha and RGBA sprit...
When you have two sprites on single scene: one with ETC1+Alpha texture and another for example with truecolor texture you will see t... Read more
Editor crashes in tlsf_free during Animator deactivation
How to reproduce: 1. Open attached project2. Open scene GameScene.unity3. Play the scene4. Play the game until the first death- This... Read more
[Compiler] Sending enum cast to Method that expects an enum fails to com...
Steps to reproduce:1) open users project - check console Expected: It should either work or give a better error message Error:Unhand... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code