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[Mobile] [WebGL] Visual artefacts are rendered and objects disappear whe...
How to reproduce:1. Open the "IN_62080" project2. Make sure the “Gamma” Color Space is selected in the Project Settings3. In the Bui... Read more
Fragment Shader has "0" set on the alpha when returning float3 or half3
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. Observe the Game View Expected re... Read more
Asset references are lost when the Asset is overwritten using AssetDatab...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene“ Scene3. Enter Play mode and observ... Read more
[URP][NRP] RenderPass, BeginSubPass, and EndRenderPass errors are thrown...
Reproduction steps:1. Open the attached “ReproProject” project2. Open the “Assets/GameScreen.unity” scene3. Observe the Console wind... Read more
Transition animation stops after the transition ends when played in Preview
Reproduction steps:1. Open the attached “BugRepro“ project2. Open the “Assets/Scenes/Demo“ Scene3. In the Hierarchy window, select t... Read more
[Android][Vulkan] Visualisation corruption occurs when rendering Particl...
How to reproduce:1. Open the user’s attached “ParticleRenderIssue” project2. Build and Run the “SampleScene” Scene on Android device... Read more
User report data is not cleared when using ClearOngoingReport
How to reproduce:1. Open the attached project "User Reporting.zip"2. Open Assets/Samples/User Reporting/2.0.6/User Reporting Example... Read more
The host device is returned when using SystemInfo.deviceModel with Devic...
How to reproduce:1. Open the attached project "IN-63430.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode Expected resul... Read more
Unable to change values of Texture2DArray when using Texture Import preset
How to reproduce:1. Open the attached project "texture_array_bug_report.zip"2. Select Assets/Textures/TextureImporter.preset3. Chang... Read more
Backface stencil doesn't work when used in WebGL Build
How to reproduce:1. Open the attached project "WebGLStencilTest2022.zip"2. Build And Run the project for WebGL Expected results: Bac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"