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0
votes
Not Reproducible

ArgumentNullException in Custom Render Pass Tutorial

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Nov 05, 2024

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Version/s: 6000.0.25f1, 6000.1.0a2, 6000.2.0a1

This is an issue with the code in the Custom Render Pass Tutorial for RenderGraph (https://docs.unity3d.com/6000.0/Documentation/Man... Read more

0
votes
Fixed

[Shuriken] Saved by batching of multiple particle systems is not indicated

Shuriken

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Mar 30, 2016

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Version/s: 5.4.0b12

Steps to reproduce: 1. Download and import attached project. (ParticlesDynamicBatchingStrip.zip)2. Open scene: Scene10_Test3. Press ... Read more

0
votes
Not Reproducible

[RenderTexture] Two objects with same 3d texture turn black

Graphics - General

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Apr 28, 2015

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Version/s: 5.1.0b4

For some reason, when two objects share same material with render texture they become black after 1 second delay. This bug only repr... Read more

0
votes
Postponed

[Terrain][Lightmap] Building lightmap for big terrain freezes editor

Progressive Lightmapper

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Apr 25, 2016

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Version/s: 5.3.4p1

Steps to reproduce:1. open users attached project2. build lightmaps - starts using too much memory causing computer to be unusuable ... Read more

0
votes
Fixed

Crash on VFXCommandList::InnerRegister when entering Play Mode

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Mar 09, 2023

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Version/s: 2022.2.6f1

How to reproduce: 1. Open the user attached project2. Open the “Main” scene3. Change the Game window aspect ratio to 21:94. Enter Pl... Read more

0
votes
By Design

Model mesh changes applied via AssetProcessor are lost when the project ...

Asset - Database

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Oct 15, 2018

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Version/s: 2017.3.0a1, 2018.2.0a1, 2018.2.11f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open "SampleScene" in AssetPostprocessorTest.zip2. Open the project panel and select the mesh "SM_Prop_FruitBowl... Read more

0
votes
Fixed

[Android] Java build exception error when building a specific project wi...

Android

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Nov 09, 2021

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Version/s: 2020.3, 2020.3.6f1

Reproduction steps:1. Open the attached project "TestSDK31.zip"2. Switch to the Android platform3. Build and Run on an Android devic... Read more

0
votes
Won't Fix

TryGetValueFromBag does not return false when used on a UxmlTypeAttribut...

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Apr 03, 2023

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Version/s: 2021.3.22f1, 2022.2.13f1, 2023.1.0b10, 2023.2.0a9, 2023.3.0a3

How to reproduce:1. Open the attached Project "TypeTest" and load Scene "SampleScene"2. Observe the Console Expected result: No erro... Read more

1
votes
Won't Fix

[Android] Shader causes 100% crash on Kindle Fire HD 7" 2013 devices

Android

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Jan 24, 2016

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Version/s: 5.2.3p1

Any scene which loads the shader FP_FogFX will crash when run on a Kindle Fire 7" 2013 (3rd Gen) (KFSOWI) Read more

0
votes
Fixed

[Frame Debugger] Title of Texture preview in Frame Debugger overlaps on ...

Graphics - LowLevel

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May 19, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.1.0b9, 2020.2

Title of Texture preview in Frame Debugger overlaps on Texture property data. Refer the attached video Steps to reproduce:1) Create ... Read more

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