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[Backport] Build is launched in the wrong Display when Main Display is c...
Reproduction steps:1. Open the attached project "Display test"2. Check your Display settings3. Build and Run project4. Notice that t... Read more
[Windows] IME is delayed from switching to the Korean language in the ed...
Reproduction steps: Open the user attached project Switch to Korean language input Press the Play button Press and hold any letter o... Read more
Crash on ResolveDepthIntoTexture when entering Play mode
Reproduction steps:1. Open the attached project “rt-bug_2021.zip“2. Enter Play mode Expected result: Play mode is entered successful... Read more
Default Runtime Theme is corrupted and cannot be restored when a referen...
Reproduction steps: Open the attached project ”IN-5191.zip” In the Project window select the “Unity Default Runtime Theme” asset In ... Read more
Duplicate delegates are added to EditorApplication.update after maximizi...
Reproduction steps:1. Open the user's attached project "newProject-2022.1-URP"2. Enter Play mode3. Click the "Log EditorApplication.... Read more
[Android] Gradle template isn't selectable when the folder contains both...
How to reproduce:1. Open the user’s attached “TEST_AGP” project2. Open the “Publishing Settings” under Android Player Settings3. Ena... Read more
Unity Editor is rendered without the toolbar icons on Intel HD Graphics ...
How to reproduce:1. Open the user-attached project or create a new one2. Observe the Editor Expected result: All the icons are rende... Read more
Some shader variants don't show up when "_vertex" is added to shader code
How to reproduce:1. Open the attached user project2. Click on the “NewShaderVariants“ shader (“Assets/NewShaderVariants“)3. In the I... Read more
Class Properties get overwritten when using IL2CPP
Reproduction steps:1. Open the attached project "AttributeTest.zip"2. Make sure the Scripting Backend is IL2CPP3. Build and Run the ... Read more
[Being Backported] Empty folders are left when the cache is cleaned
How to reproduce:1. Open the attached project “CacheTest_11327.zip“2. Open the Addressables Hosting window (Window > Asset Manage... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject