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2
votes
Fixed

[Mono] Socket.ReceiveAsync(Memory<T>, SocketFlags) doesn't change the un...

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Oct 24, 2023

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Version/s: 2021.3.31f1, 2022.3.12f1, 2023.1.18f1, 2023.2.0b15, 2023.3.0a12

Reproduction steps:1. Download and open the attached project2. Enter Play mode2. Observe the Console window Expected result: No erro... Read more

0
votes
Won't Fix

DrawMesh is not being batched showing the "Saved by batching" value in t...

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Oct 25, 2023

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Version/s: 2021.3.31f1, 2022.3.11f1, 2023.1.18f1, 2023.2.0b15, 2023.3.0a11

How to reproduce:1. Open the "IN_20895(1)" project2. Open the "EngineTest1" Scene3. Enter the Play Mode4. Open the "Stats" window5. ... Read more

0
votes
Fixed

DragPerformEvent is not called when files from the project folder are used

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Oct 25, 2023

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Version/s: 2021.3.31f1, 2022.3.12f1, 2023.1.18f1, 2023.2.0b15, 2023.3.0a11, 6000.0.0b11

How to reproduce:1. Open the “drop_repro“ project2. Open the custom window in Window → DropZoneTest3. Open the Assets folder with th... Read more

3
votes
Fixed

"AssetPostprocessor.OnPostprocessAllAssets" is called twice when creatin...

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Oct 25, 2023

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Version/s: 2022.3.12f1, 2023.1.18f1, 2023.2.0b15, 2023.3.0a11, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

How to reproduce:1. Open the user’s attached “Test AssetPostprocessor - 2022.zip” project2. Go to Menu &gt; Test &gt; Reset updated ... Read more

0
votes
Fixed

Wrong tooltip in Probe Volume inspector "Fill Empty Spaces"

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Oct 25, 2023

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Version/s: 2023.2.0b16, 2023.3.0a12

Steps to reproduce: View the tooltip for "Fill Empty Spaces"It mentions HDRP when I am using URP. !image-2023-10-25-11-25-17-456.png... Read more

0
votes
Fixed

zMaterials registered with the EntitiesGraphicsSystem at the runtime bre...

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Oct 25, 2023

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Version/s: 2022.3.12f1, 6000.0.37f1

How to reproduce:1. Open the attached project "RegisteredMaterialBugReport.zip"2. Open Assets/Scenes/Dev.unity3. Enter Play Mode4. C... Read more

0
votes
Fixed

"ArgumentOutOfRangeException: Specified argument was out of the range of...

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Oct 25, 2023

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Version/s: 2021.3.31f1, 2022.3.12f1, 2023.1.18f1

How to reproduce:1. Open the attached project "LightInspectorBug.zip"2. Select both "Directional Light" and "Point Light" in the Hie... Read more

0
votes
Fixed

Editor log shows confusing variant info when "optimize mesh data" is ena...

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Oct 25, 2023

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Version/s: 2022.2.22f1, 2022.3.1f1, 2023.1.0a25, 2023.1.17f1, 2023.3.0a10

Steps: Open attached project (ShaderKeywordTest.zip) Make a player build Open Editor.Log and observe the lines of Compiling shader "... Read more

0
votes
Won't Fix

Header attributes are sometimes ignored when using InspectorElement.Fill...

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Oct 25, 2023

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Version/s: 2021.3.31f1

How to reproduce:1. Open the attached Project "headersTest.zip"2. In the Project window select "NewTestObject.asset"3. Observe the I... Read more

2
votes
Fixed

[iOS] IOException is thrown when offset is not aligned to page size

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Oct 25, 2023

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Version/s: 2021.3.31f1, 2022.3.11f1, 2023.1.18f1, 2023.2.0b14, 2023.3.0a10, 7000.0.0a1

How to reproduce:1. Download and open the attached "TestMMF" project2. Build and run the project on iOS3. Press the "Test MMF" butto... Read more

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