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Second "Build" fails when animation window is opened
To reproduce:1. Open attached project2. Open "game" scene3. Open Animation window4. Build for iOS5. Select "_GameController" game ob... Read more
Dragging materials onto specific LOD objects fails when the LOD group ob...
Reproduction steps:1. Open User's project2. Open "Main" scene3. Position the editor camera so both objects are in view, showing the ... Read more
An instance of a class that is derived from a class that is derived from...
Steps to reproduce: 1. Open attached project2. Open up 'blah.cs' script and notice that Msg class is derived from MessageBase and ha... Read more
[UDP] Changes in the Preset reflected in the UDP Settings
If IAP details are created in the UDP Settings and made a Preset of it and when IAP details deleted from the Preset, it is deleted f... Read more
Materials on sphere in scene looks stretched according to view in inspector
Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Look at sphere in scene.4. Look at material "Meta... Read more
Crash when dropping Animator with no layers in the Animator component An...
How to reproduce:1. Open user attached project "cartest.zip"2. Add Animator component to "GameManager" GameObject3. Drag and drop "T... Read more
No audio output when using the visionOS build
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Build And Run the project for visionOS3. Listen for audio output Exp... Read more
[AsyncLoadInEditor] Textures turn black in Player when they are referenc...
How to reproduce:1. Open “BlackTextureInPlayerBug.zip” project2. Open “TEST_SCENE”3. Build and Run the Project4. Observe the Player ... Read more
SpeedTrees move around when in Play Mode and moving camera in the Scene ...
How to reproduce:1. Open the user's attached project "TreeTest.zip"2. Enter the Play Mode3. Make Scene view and Game view windows vi... Read more
The Particle System and Sprite Renderer components render behind the Can...
Steps to reproduce:1. Open the attached user's project "CanvasTestUnity2021.zip"2. Select the ParticleSystem in the Hierarchy to pla... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default