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Canvas is rendered behind the sprite and will not be visible if the sort...
Steps to reproduce : - import the project attached- open the scene "MainScene"- press play and notice the text is not rendered- sele... Read more
[UI] When instantiating UI Prefab with layoutgroup, it is not seen if Sl...
To reproduce this bug: 1. Open the attached project2. Open 'test' scene3. Run the game in editor4. The prefab with layout group is i... Read more
Text is automatically highlighted when mouse hovers above it in widget s...
1. open and play widget scene2. write some text in the text input field3. let the mouse hover above the text itself4. observe how te... Read more
UGUI Text looks broken when changed via script
Steps to reproduce : - import the project attached- open the scene "SplashA"- press play and also play in the scene- choose "yes" to... Read more
Memory leaks when running standalone player with "-batchmode -nographics...
Reproduced on 4.6.2f1 and 4.6.3p2 versions with Angry Bots project; The same standalone was launched with "-batchmode" and "-batchmo... Read more
Input Field with Name Validation is reversed on Windows Phone 8
If an input fields Validation is set to Name on a Windows Phone device, the text entered is added to the front of the string and the... Read more
Checking "Best Fit" option in uGUI text makes lags on android when updating
Using uGUI text element with 'best fit' option causes it to lag for a bit on Android when text is updating. It works fine, when 'Bes... Read more
Animated sprite sheets don't work properly on the uGUI canvas
To reproduce:1. Open attached project2. Open "spritesheet" scene3. Press play Notice two game objects: mickeyAnim_Image and mickeyAn... Read more
[WSA] Application.systemLanguage returns the first language from the key...
Reproducible on 4.6 and 5.0 versions; Repro steps:1. open project "WinLang.zip";2. build and run project to WSA platform;3. run the ... Read more
Cant select field in Assertion Component
Steps to reproduce : - import the project attached- go to Main Camera- next to "Main.Camera" dropdown select a field to compare and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components