Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
4.6.0f2
Issue ID
650112
Regression
No
[Texture] When changing texture values at runtime, they keep changed until reimported
To reproduce this bug:
1. Open the attached project
2. Open 'test' scene
3. It has a texture which changes to red on clicking
4. Play the scene
5.Left click with the mouse button.
6. See the texture turning to red
7. Stop playing
8. The original texture has remained red
9. Select texture in the project view ('dirt')
10. Right click and select 'reimport'
11. Now it looks as expected
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
Add comment