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Material override is reset after subsequent drag operation hovers over S...
Steps to reproduce:1. Open the attached user project "DecalGlitch 2.zip"2. Open the scene "1_HouseOriginal.unity"3. Enable the Mater... Read more
Audio is slowed down when using GetData and SetData to duplicate the aud...
How to reproduce:1. Open the attached project "audio-get-set-data.zip"2. Build And Run the project for WebGL3. Click on the "Copy Au... Read more
In-game UI events from the secondary display point to the main display i...
How to reproduce:1. Open the “IN-50870_repro.zip“ project2. Enter the “SampleScene“3. Click File → Build and Run4. Press the button ... Read more
"Assertion failed on expression: 'CurrentThreadIsMainThread'" when calli...
Reproduction steps:1. Open the attached project “testDebug”2. Open Scene “Assets/Scenes/SampleScene.unity”3. Enter the Play Mode4. I... Read more
Memory leak warning appears in the console when deactivating/activating ...
Reproduction steps:1. Open the attached project “PrefabLeak”2. Double click on prefab ”Assets/Models/Units/Goblin/Goblin_01.prefab”3... Read more
Modifying the Particle System component makes the Editor freeze temporar...
Reproduction steps:1. Open the attached project “EmitterLagSpike”2. Open Scene “Assets/Scenes/SampleScene.unity”3. Select the “Parti... Read more
"OnDrawGizmosSelected()" does not work on a child GameObject when "OnDra...
Reproduction steps:1. Open the attached "repro_IN-51526.zip" project2. Open the “GizmoBug“ Scene3. Make sure that in the Scene view ... Read more
Crash on DynamicHeapAllocator::Allocate(unsigned long, int) when enterin...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Assets/Scenes/SampleScene.unity" scene3. Enter the Play mo... Read more
VFX Templates: Empty spaces without the templates become visible in the ...
How to reproduce: Open HUB Create 3D(HDRP) project Create a visual effect graph in the "Project" window (Create->Visual Effects-&... Read more
Crash on BufferD3D12::BeginWrite when changing the Graphics API to Direc...
Reproduction steps:1. Open the user attached "project-test-crash.zip" project2. Switch the Default Graphics API to DirectX123. Switc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code