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ScrollView resets its position when it's hidden and shown again
Reproduction steps:1. Open the attached "repro_IN-52071.zip" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Scroll d... Read more
EnumFlagsField dropdown not updating when flags are manually adjusted in...
Reproduction steps:1. Open the attached project "EnumFlagsFieldModifier"2. Click "Example/EnumFlagsFields Example" in the menu bar3.... Read more
[RPW]Global Settings pages crashes when changing the current Global Sett...
1- Go to Project Settings, Graphics, HDRP Global Settings 2 - Change the global setting asset to a new one. 3- Change back to the ol... Read more
Crash on physx::IG::IslandSim when calling Simulate(Time.fixedDeltaTime)...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/SampleScene.unity“ scene3. Enter Play Mode4. Obser... Read more
Exceptions are thrown in the Profiler (Standalone Process) window Consol...
How to reproduce:1. Open the attached “StandaloneProfilerBugs.zip“ project2. Open the Profiler (Window> Analysis> Profiler (St... Read more
GameObjects are not always culled when outside the Camera's frustum
Reproduction steps:1. Open the attached “IN-48510 Frustum Culling.zip” project2. Open the “IN-48510_FrustumCull_Bug” scene3. Enable ... Read more
Gameobject’s fields with the “SerializeReference” attribute are not disp...
How to reproduce:1. Open the user’s attached “Repro_latest.zip” project2. Go to Menu > Tests > Bug Report Window3. In the “MyG... Read more
[Mobile] View from the phone’s camera is lagging when changing device or...
How to reproduce:1. Build And Run the user’s attached “WebCamTexture-Camera-Feed-Bug-Report.zip” project on mobile device2. Change t... Read more
Animator visibility toggle reveals additional side box on the opposite s...
Using the toggle for ‘visibility’ for the Layers and Parameters tab enables and disables an additional side panel on the opposite si... Read more
Blending real-time shadows with the baked shadows leaves unshadowed spac...
Reproduction steps:1. Open the attached project “ShadowmaskBlend”2. Open Scene “Assets/OutdoorsScene.unity”3. In the Hierarchy, sele... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code