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"inconsistent result" warning when reimporting Sprite by calling Sprite....
Reproduction steps:1. Open the attached project2. Right-click the mesh_test Sprite in the Assets folder3. Press Reimport Expected re... Read more
PlayerSettings.SetScriptingDefineSymbolsForGroup has inconsistent behavi...
How to reproduce:1. Download the attached file “1103080.zip” and unzip it2. Run “<path to Unity.exe> -batchMode -buildTarget A... Read more
Identifier uniqueness violation, Sprite Renderer loses Sprite property w...
Reproduction steps:1. Open the user's attached project2. Reimport the "fruits_sheet" in Assets/Sprites3. Right-click the "fruits_she... Read more
Compilation errors are thrown after Post Processing is installed when Bu...
Reproduction steps:1. Create a new project2. Disable VR Built-in package3. Install Post Processing package4. Observe the Console out... Read more
[URP] Material Upgrader tries to update materials when they are immutable
Reproduction steps:1. Open the attached project2. Observe the Console window Expected result: No errors thrownActual result: Error i... Read more
ReorderableList item is being returned with wrong "isExpanded" property ...
How to reproduce:1. Open the "ReorderableList" project2. Open "ReorderableListBug" Scene (Assets > ReorderableListBug > Reorde... Read more
Editor crashes when using ProBuilders Boolean operations
Reproduction steps:1. Open users attached project2. Open Scenes/TestScene 1/TestScene scene3. Press Tools > ProBuilder > Exper... Read more
[macOS] Unity hangs while building when BuildOption 'ShowBuiltPlayer' is...
How to reproduce:1. Download and extract the attached project '1360959.zip'2. Make a shell script that builds the project 3 times ([... Read more
Visual Studio compiler warnings when building a new project with most re...
How to reproduce:1. Create a new empty project2. Change External Script Editor to Visual Studio for Mac (Unity -> Preferences -&g... Read more
Trying to build an addressable scene with Monoscript Naming set to "Proj...
Reproduction steps:1. Open the attached Project2. Open SampleScene3. Go to Window -> Asset Managment -> Addressables -> Gro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked