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Favorited Nodes lose their favorite setting in Visual Scripting after en...
How to reproduce: 1. Open the user’s attached “debug_1016_2.zip” project 2. Open “New Script Graph.asset” 3. In the Script Graph ... Read more
Typo in Visual Scripting preference window
*Summary:* There is a typo in the UVS Preference Window Custom Inspector Properties description. *Expected Results:* Text shoul... Read more
"ArgumentException: Function not found" is thrown when using a formula n...
How to reproduce: 1. Open the attached “visualscripting_issue” project 2. Open the “SampleScene” and enter Play Mode 3. Observe t... Read more
LocalizedAudioClip PropertyDrawer is not compatible with the Visual Scri...
How to reproduce: 1. Open the user’s attached “localization-vs-issue-sample.zip” project 2. In the Hierarchy window, select “Local... Read more
Cannot change the "Volume" Component's fields through Visual Scripting
How to reproduce: 1. Open the “PostProcessingVolumeVisualScriptingIssue“ project 2. Open the “Post-processVolume” scene 3. Enter ... Read more
“error CS0433: The type 'CodeBinaryOperatorType' exists in both 'System....
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Observe the Console Window Expected results: There are no compilat... Read more
Value passed between nodes in the Visual Scripting Graph is not displaye...
How to reproduce: 1. Open the “IN_71914” project 2. Open the “DEV_UI_Test” Scene 3. Enter the Play Mode 4. In the Hierarchy select t... Read more
Property Provider is generated in the wrong location when the PropertyDr...
Reproduction steps: 1. Open the attached “BugRepro” project 2. In the Project Settings window (Edit > Project Settings…), Generate... Read more
"System.DllNotFoundException" error for "Unity.VisualScripting.sqlite3" ...
Reproduction steps: 1. Open the attached “repro_IN-75124“ project 2. Observe the Console window Expected result: No errors appe... Read more
The Prefab Variant does not display changes made in the parent Prefab Em...
How to reproduce: 1. Open the “UVS Revert Issue“ project 2. Open the “SampleScene“ 3. Open the “Prefab Variant“ to edit in isolat... Read more
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