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Fuzzy finder rebuilds unit options after exiting playmode
The first time you open the Fuzzy Finder it'll take time to load the Unit Options list. After it's built the initial list the Fuzzy ... Read more
Input connection brakes after project is reopened
Reported by customer Ex-Crow on Bolt 2 Discord The input to the Set Item node found in the RefreshUI graph brakes, when reopening th... Read more
Bolt 2a10 The name 'ToGenerated' does not exist in the current context
Original Issue - Pending Review ---- Graph: https://imgur.com/RiQLZXq A component Class is trying to set itself as a Singleton class... Read more
Error while generation code 2a10
Original issue - Needs More information----{code:java}Unhandled exception during generation:System.NotSupportedException: Component ... Read more
2a10 Can't Invoke a function at editor time
Original Issue - Pending review ---- Function: [https://imgur.com/yDsFCyV] No errors but a couple of warnings after invoking the fun... Read more
2a10 Result-less API extension Invoke method conflicts with MonoBehaviou...
Original Issue - Raised and confimed by Lazlo. Not addtional details. Read more
Bolt 2 - meta data not removed when removing generated scripts
A warning appears when deleting generated code using. Tools > Bolt > Delete Generated scripts{code:java}A meta data file (.met... Read more
Bolt 2 - Using the generic type 'Progress<T>' requires 1 type arguments
When using Bolt 2 with 2020.2.0a15 and 2020.1.0b10 i get the following errors. These errors can't be cleared and Bolt is not usuable... Read more
Bolt 2 - Editor redraw issue with Bolt player buttons
With Unity 2020.1 and above notice, there is a preview package warning feature in the UI. This warning if clicked opens up the packa... Read more
Screenshot via the share button does not work on macOS
When using the graph share button on macOS images are not written to file. Steps to reproduce Create a new Bolt Class Add it to a co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled