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Fuzzy finder rebuilds unit options after exiting playmode
The first time you open the Fuzzy Finder it'll take time to load the Unit Options list. After it's built the initial list the Fuzzy ... Read more
Input connection brakes after project is reopened
Reported by customer Ex-Crow on Bolt 2 [Discord|https://discord.com/channels/372898201088426004/731141859455270971/73153927385317377... Read more
Bolt 2a10 The name 'ToGenerated' does not exist in the current context
Original [Issue|https://support.ludiq.io/communities/5/topics/4885-bolt-2a10-the-name-togenerated-does-not-exist-in-the-current-cont... Read more
Error while generation code 2a10
Original [issue|https://support.ludiq.io/communities/5/topics/5008-error-while-generation-code-2a10] - Needs More information ---- {... Read more
2a10 Can't Invoke a function at editor time
Original [Issue|https://support.ludiq.io/communities/5/topics/4873-2a10-cant-invoke-a-function-at-editor-time] - Pending review ---... Read more
2a10 Result-less API extension Invoke method conflicts with MonoBehaviou...
Original [Issue|https://support.ludiq.io/communities/5/topics/4950-2a10-result-less-api-extension-invoke-method-conflicts-with-monob... Read more
Bolt 2 - meta data not removed when removing generated scripts
A warning appears when deleting generated code using. Tools > Bolt > Delete Generated scripts {code:java} A meta data file (.meta) e... Read more
Bolt 2 - Using the generic type 'Progress<T>' requires 1 type arguments
When using Bolt 2 with 2020.2.0a15 and 2020.1.0b10 i get the following errors. These errors can't be cleared and Bolt is not usuable... Read more
Bolt 2 - Editor redraw issue with Bolt player buttons
With Unity 2020.1 and above notice, there is a preview package warning feature in the UI. This warning if clicked opens up the packa... Read more
Screenshot via the share button does not work on macOS
When using the graph share button on macOS images are not written to file. Steps to reproduce * Create a new Bolt Class * Add it... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow