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0
votes
Won't Fix

The server is trying to spawn an additional GameObject when spawning a G...

Package: Multiplayer Netcode for GameObjects

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May 30, 2024

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Version/s: 1.9.1, 2.0.0-exp.2

How to reproduce:1. Open the “NetcodeRepro“ project2. Open the “OutdoorScene“3. Build and Run4. In the Player click on the “Server“ ... Read more

0
votes
Won't Fix

NGO CoreCLR Initial Support

Package: Multiplayer Netcode for GameObjects

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Jun 14, 2023

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Version/s: 1.4.0

This is initial support to assist getting NGO working with CoreCLR builds.See more details in NCCBUG-208Created an experimental bran... Read more

0
votes
Won't Fix

NetworkVariable with both Read&Write Permission set to Owner doesn't hav...

Package: Multiplayer Netcode for GameObjects

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Aug 02, 2022

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Version/s: 1.0.0

Based on GitHub issue 2094 h2. DescriptionNetwork Variable with both ReadPerm = NetworkVariableReadPermission.Owner and WritePerm = ... Read more

0
votes
Fixed

Native Collection memory leak error is thrown when spawning GameObject w...

Package: Multiplayer Netcode for GameObjects

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Mar 16, 2022

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Version/s: 1.0.0-pre.6

How to reproduce:1. Open the attached project (Bug Sample Project.zip)2. Open scene Scenes/Login Screen3. Press the Play button4. Ob... Read more

3
votes
Fixed

[Multiplayer Netcode for GameObjects] NetworkBehaviourReference TryGet m...

Package: Multiplayer Netcode for GameObjects

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Mar 29, 2022

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Version/s: 1.0.0-pre.6

Reproduction steps:1. Open the attached 'NGO-bug-reporting' project2. Open the 'SampleScene'3. Enter Play mode4. Observe the 'Networ... Read more

8
votes
Fixed

NetworkTransform.Teleport interpolates on Client when another Transform ...

Package: Multiplayer Netcode for GameObjects

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Mar 30, 2022

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Version/s: 1.0.0-pre.6

Reproduction steps:1. Open 2 instances of the attached project "Case_1407783.zip" and load Scene "SampleScene" on both2. In both Edi... Read more

0
votes
By Design

[GH-2934] NetworkEarlyUpdate causing game to lag significantly ON ANDROID

Package: Multiplayer Netcode for GameObjects

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Jun 03, 2024

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Version/s: netcode-gameobjects-1.8.1

[https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/issues/2934]h3. Description NetworkEarlyUpdate taking WAY too l... Read more

0
votes
By Design

Network Transform Warning about a missing Network Rigidbody components l...

Package: Multiplayer Netcode for GameObjects

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Jun 05, 2025

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Version/s: netcode-gameobjects-1.13.0, netcode-gameobjects-2.3.2

Steps to reproduce: Open the attached project Open the Cube Prefab Observe the warning in the Network Transform component Actual res... Read more

1
votes
Fixed

Child Entities loses Prefab tag when calling GhostCollectionSystem.Creat...

Package: Multiplayer Netcode for GameObjects

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Jan 24, 2021

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Version/s: 0.6.0-preview.7

How to reproduce:1. Open the attached project's "case_1308901-Project.zip" Scene labeled "TestScene"2. Open the DOTS Entities Inspec... Read more

0
votes
Fixed

Network Object is not synchronized across clients when calling "Despawn"...

Package: Multiplayer Netcode for GameObjects

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Jun 13, 2025

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Version/s: netcode-gameobjects-2.4.0

Reproduction steps:1. Open the attached “IN-100817” project2. Open the “Scenes/SampleScene” Scene3. Open the Multiplayer Play Mode w... Read more