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0
votes
Active

GhostComponent and GhostEnabledBit attributes throw “System.InvalidOpera...

Package: Unity Netcode

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Jun 02, 2023

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Version/s: 1.0.8

How to reproduce: 1. Open the “netcube“ project 2. Open the “NetCube“ scene 3. In the “Bootstrap” Prefab change the “Ip Address” ... Read more

0
votes
Fixed

Prespawned Ghosts fail to awake when designated as relevant

Package: Unity Netcode

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May 18, 2023

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Version/s: 1.2.0

How to reproduce: 1. Open the “DotsSum-master” project 2. Open the “SampleScene” 3. Disable Multiplayer Simulation (Multiplayer >... Read more

5
votes
Fixed

“Leak Detected : Persistent allocates 26 individual allocations” error a...

Package: Unity Netcode

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May 18, 2023

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Version/s: 1.0.X - Entities

How to reproduce: 1. Open the user’s attached “Default Project Name.zip” project 2. Enter Play Mode and observe the Console window... Read more

1
votes
Active

Netocde 1.0.8 setting composite=true causes ghost data to not always sync

Package: Unity Netcode

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May 16, 2023

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Version/s: 1.0.8

How to reproduce: 1. Expected result: Actual result: Reproduced with: 2022.2.19f1 Could not test with: 2020.3.48f1, 2021.3... Read more

0
votes
Fixed

Crash with Unity.Networking.Transport.NetworkDriver:Connect when using N...

Package: Unity Netcode

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May 15, 2023

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Version/s: 1.0.8

Reproduction steps: 1. Open the attached user's project 2. Open scene "Scenes/SampleScene" 3. Enter Play mode Expected result:... Read more

1
votes
Active

[Netcode for Entities] Long stalls can be observed on Android platform

Package: Unity Netcode

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Apr 17, 2023

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Version/s: 1.0.17

Steps to reproduce: 1. Open the attached user's project "netcube.zip" 2. Disable the Firewall 3. Find the "Bootstrap" authoring G... Read more

0
votes
Fixed

Crash on “DynamicHeapAllocator::Deallocate” when connecting from the Player

Package: Unity Netcode

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Apr 07, 2023

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Version/s: 1.0.0

How to reproduce: 1. Open the “IN_29256” project 2. Press File → Build Settings → Build 3. Enter the Play Mode 4. Run the build ... Read more

0
votes
Won't Fix

NotImplementedException is thrown when building a project with NetCode

Package: Unity Netcode

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Apr 07, 2023

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Version/s: 1.0.8

Reproduction steps: 1. Open project “Unity” 2. Press F6 to build the project 3. Press F11 Expected result: No error is thrown ... Read more

1
votes
Fixed

"Burst error BC1016: The managed function System.String.get_Length(Syste...

Package: Unity Netcode

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Apr 03, 2023

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Version/s: 1.0.8

How to reproduce: 1. Open the attached project "BuildTest.zip" 2. Build And Run the project Expected results: The Build is su... Read more

4
votes
Won't Fix

Warning “Internal: deleting an allocation that is older than its permitt...

Package: Unity Netcode

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Sep 30, 2022

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Version/s: 0.51.1

To reproduce: 1. Open the project “IN-13729” 2. Open the “SampleScene” scene 3. Enter Play mode 4. Observe the Console Expect... Read more

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