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[VFX][2021.3] Cannot change shadergraph in output quad context
Steps: Open a VFX Graph In the output context (output lit quad) click on the button to pick a shadergraph Select a shadergraph in th... Read more
Visual glitch caused by a spotlight appears on a GameObject when resizin...
How to reproduce:1. Open the "URP Beta" project2. Open the "DeferredSpotLightBug" scene3. Untick "Auto Graphics API for Windows" (Ed... Read more
[UIToolkit] Slider with InputField does not have the adjustable margins
Reproduction steps: 1. Open the attached “IN-32272.zip” project2. Open Assets > SampleScene3. Observe Game View Expected result: ... Read more
[Mac] 2D Light with Alpha Blend and Normal maps enabled produces scene v...
Steps to reproduce:1. Open the attached project2. Open scene Scenes/SampleScene3. Observe the black square rectangle under where the... Read more
CPU timing increases up to 6x times when opening the Material Inspector ...
How to reproduce:1. Open the attached “IN-35464” project2. Enter the Play Mode in the “SampleScene” Scene3. Toggle on the “Stats” pr... Read more
Memory leak after opening a specific project
Reproduction steps:1. Open the attached project “Leak“2. Check memory usage of the editor Expected result: Project opens succesfully... Read more
Missing tooltips for C# System namespace classes when hovering over a cl...
Reproduction steps:1. Open the "IN-33927.zip" project2. Open the “Example” script in “Assets\Scripts”3. Hover over the "string" clas... Read more
[Android][URP] Android application crashes when SRP batcher is enabled w...
Steps to reproduce:1. Open the attached user's project "idle_2.0v1.zip"2. Ensure the app is not already installed (this seems to giv... Read more
[iOS] Crash on startup
How to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS3. Observe the crash Reproducible wi... Read more
Rid values are changing when trying to override a serialized managed ref...
Reproduction steps:1. Open the attached project “SerializedRefsTest”2. Open the “Assets/Scenes/SampleScene” scene3. In the Hierarchy... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open