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Material artifacts with Depth Offset Shader when using AMD GPUs
Reproduction steps:1. Open the user’s attached project2. Open the “OutdoorsScene” Scene3. Inspect the Scene view Expected result: No... Read more
Baked NavMesh with intersecting objects is deleted on save when Max Slop...
How to reproduce:1. Open the attached project ("NavMeshBug.zip")2. Open the Navigation window (Window -> AI -> Navigation)3. C... Read more
WaitForSignal is called right after Update and before LateUpdate when Vu...
How to reproduce:1. Open the user's attached "1304803-WaitForPriorFrame Subscription Point.zip" project2. Open the Player Settings (... Read more
FBX Custom Property Keyframe values show as "-infinity" when importing
How to reproduce:1. Open the user-attached “TestAnimationPostProcess2020.zip” project2. Right-click on “FAR_CIN_020_L010.fbx” in the... Read more
Getting 'NullReferenceException' when Animator "Any State" transition ar...
How to reproduce: Create new project Create any GameObject in Hierarchy window Open Windows > Animation > Animation Create New... Read more
SelectionBase doesn't work for meshes when the mesh is from an FBX
How to reproduce:1. Open the user-attached “SelectionBaseBug.zip“ project2. Open the “SampleScene” Scene (Assets folder)3. In the Sc... Read more
Prefab Editing Environment ambient probe is ignored when entering Prefab...
Steps to reproduce: Download and open the attached project ([^PrefabEnvironmentLightingBug01.zip]) Open Project Settings > Editor... Read more
GameObjects are not rendered when Depth Priming Mode is set to Auto or F...
To reproduce:1. Open the user’s project2. Select URP-High Fidelity-Renderer in the Assets folder3. Set Depth Priming Mode to Auto or... Read more
TextField scrolls up when highlighting text at the bottom of the TextField
To reproduce:1. Open the project “IN-9636_ui test”2. Open the scene Assets → Scenes → SampleScene3. Enter Play mode4. Fill the text ... Read more
Shadowmask Lightmap casts a shadow all over the Terrain object when usin...
How to reproduce:1. Open the user's attached project "URP empty project.zip"2. Observe Scene/Game View Expected result: Baked Shadow... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved