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0
votes
Third Party Issue

Material artifacts with Depth Offset Shader when using AMD GPUs

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Jul 20, 2022

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Version/s: 2020.3.37f1, 2021.3.6f1, 2022.1.10f1, 2022.2.0b2, 2023.1.0a4

Reproduction steps:1. Open the user’s attached project2. Open the “OutdoorsScene” Scene3. Inspect the Scene view Expected result: No... Read more

0
votes
Won't Fix

Baked NavMesh with intersecting objects is deleted on save when Max Slop...

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Jul 08, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a3, 2023.2.0a1, 2023.3.0a3, 6000.0.37f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1

How to reproduce:1. Open the attached project ("NavMeshBug.zip")2. Open the Navigation window (Window -> AI -> Navigation)3. C... Read more

0
votes
By Design

WaitForSignal is called right after Update and before LateUpdate when Vu...

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Jul 08, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a3

How to reproduce:1. Open the user's attached "1304803-WaitForPriorFrame Subscription Point.zip" project2. Open the Player Settings (... Read more

0
votes
Won't Fix

FBX Custom Property Keyframe values show as "-infinity" when importing

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Jul 08, 2022

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Version/s: 2021.3.6f1, 2022.1.8f1, 2022.2.0b1, 2023.1.0a3

How to reproduce:1. Open the user-attached “TestAnimationPostProcess2020.zip” project2. Right-click on “FAR_CIN_020_L010.fbx” in the... Read more

0
votes
Fixed

Getting 'NullReferenceException' when Animator "Any State" transition ar...

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Jun 30, 2022

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Version/s: 2022.1.0a6, 2022.1.8f1, 2022.2.0a18, 2023.1.0a2

How to reproduce: Create new project Create any GameObject in Hierarchy window Open Windows > Animation > Animation Create New... Read more

0
votes
Fixed

SelectionBase doesn't work for meshes when the mesh is from an FBX

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Jul 01, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.8f1, 2022.2.0a19, 2023.1.0a2

How to reproduce:1. Open the user-attached “SelectionBaseBug.zip“ project2. Open the “SampleScene” Scene (Assets folder)3. In the Sc... Read more

0
votes
Fixed

Prefab Editing Environment ambient probe is ignored when entering Prefab...

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Jun 29, 2023

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Version/s: 2020.3.48f1, 2021.3.27f1, 2022.1.24f1, 2022.3.4f1, 2023.1.2f1, 2023.2.0a20

Steps to reproduce: Download and open the attached project ([^PrefabEnvironmentLightingBug01.zip]) Open Project Settings > Editor... Read more

0
votes
Fixed

GameObjects are not rendered when Depth Priming Mode is set to Auto or F...

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Sep 21, 2022

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Version/s: 2022.1.15f1

To reproduce:1. Open the user’s project2. Select URP-High Fidelity-Renderer in the Assets folder3. Set Depth Priming Mode to Auto or... Read more

4
votes
Fixed

TextField scrolls up when highlighting text at the bottom of the TextField

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Jul 08, 2022

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Version/s: 2022.1.7f1, 2022.2.0a17, 2023.1.0a2

To reproduce:1. Open the project “IN-9636_ui test”2. Open the scene Assets → Scenes → SampleScene3. Enter Play mode4. Fill the text ... Read more

4
votes
Active

Shadowmask Lightmap casts a shadow all over the Terrain object when usin...

URP Features

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May 11, 2022

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Version/s: 2021.3, 2021.3.2f1, 2022.1, 2022.2, 2023.1

How to reproduce:1. Open the user's attached project "URP empty project.zip"2. Observe Scene/Game View Expected result: Baked Shadow... Read more

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