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Not all assemblies are found in the current AppDomain when scanning with...
How to reproduce: 1. Open the attached project “TypeCache_Missing_Assemblies_Report.zip“ 2. Open the “Assets/Scenes/SampleScene.un... Read more
[.NET] Redeeming Promotional codes for consumable IAP not working for UWP
How to reproduce: 1. Install the App: https://www.microsoft.com/store/apps/9NBLGGH4W9M8 2. Redeem one of the codes on Windows Store... Read more
[Windows] Seams between meshes when anti-aliasing is enabled
Reproduction steps: 1. Open the “AASeams“ project 2. Open the “Main“ scene 3. Observe the Game view Expected result: No unusua... Read more
Artifacts appear on GameObjects when using the WebGL Player on Silicon m...
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Build And Run the project (File > Build And Run) 3. Observe t... Read more
Playable Director throws ArgumentOutOfRangeException error when selectin...
How to reproduce: 1. Open the user attached "UnloadPlayableAsset.zip" project 2. Open the "SampleScene" Scene (Assets/Scenes) 3. Sel... Read more
Render Pipeline Converter doesn't find all the Readonly materials when u...
Steps to reproduce: 1. Open the user’s attached project 2. Navigate to Window > Package Manager and install the Universal RP packa... Read more
Editor crashes on GfxDeviceVK::UpdateComputeResources when using compute...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/AppendSBCrash/TestASB.scene” Scene 3. In Player... Read more
[Linux] Floating windows do not keep their size after restarting the Editor
Reproduction steps: 1. Create a new 3D project 2. Open the Package Manager window (Window > Package Manager) 3. Open the Profiler... Read more
Color artifacts in imported textures when Alpha Source is set to Input T...
Reproduction steps: 1. Open the attached 'texture test 2021' project 2. Open the 'SampleScene' 3. Observe the 'Quad' GameObject Exp... Read more
IL2CPP build is throwing ExecutionEngineException error when Cinemachine...
Reproduction steps: # Open the attached project (CinemachineBug.zip) # Press File>Build and Run # Select Build folder # Exit B... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entities are jittering when Temporal Anti-aliasing (TAA) is applied
- The drawing order of Transparent objects is incorrect when changing the Material from Opaque to Transparent with GPU Resident Drawer enabled
- Sprite animations do not update when Animator parameters change in the Player
- [iOS] Memory increases significantly when a TMP Text component has a lot of text
- [Linux][X11] Editor Graphics API can't be set to OpenGL when running on an Nvidia Optimus laptop, prime offload enabled, and while using X11