Search Issue Tracker
[Linux] Unity Hub sets up Android SDK, NDK and JDK incorrectly on Linux
Android deployment tools are set up incorrectly on Linux, we've found the following issues, resulting in the tools not being recogni... Read more
[WebGL] VideoPlayer is not rendered in WebGL builds when the video is lo...
How to reproduce: 1. Open the attached project ("case_1188316-Webgl_bug.zip") 2. Open the repro scene ("SampleScene") 3. Switch buil... Read more
[Quest 2] OculusXR has worse performance than OpenXR when built
Reproduction steps: 1. Open the attached project "PerfTest2021" 2. Install the OVR Metrics tool from Oculus Developer Hub 3. Go t... Read more
[Android]"StrictMode policy violation: android.os.strictmode.NonSdkApiUs...
1. Open empty Unity project 2. Build Android APK 3. Upload APK to Google Play Developer console Expected result - No API warnings ... Read more
Consistent EditorLoop 5-10ms spikes when using Metal API
Reproduction steps: 1. Create a new project 2. Make sure you are using "Metal" Graphics API (Player Settings > Other Settings > Auto... Read more
User can't easily configure location of both UPM and Asset Store package...
Users would like to easily configure the location of the package cache for both, UPM and Asset Store packages. Read more
Crash when selecting a certain material
How to reproduce: 1. Open the attached “ReproProject“ project 2. Select “Assets/colores/naranja.mat“ material Reproducible with... Read more
The "StackOverflowException" error is thrown in the console and the Edit...
How to reproduce: 1. Open the “ListBug.zip“ project 2. Select the “new behaviour script“ Scriptable Object 3. Add at least 2 elem... Read more
Editor crash when deserializing an array of a type with a nested fixed-s...
Reproduction steps: 1. Open the attached 'FixedBufferOverrideCrash' project 2. Open the 'TestScene' 3. Select the 'TestPrefab' and o... Read more
[iOS] Rigidbody interpolation causes objects to jitter
Steps to reproduce: 1. Download the user's attached project 2. Build to iOS 3. Observe the cube travelling in the screen Expected: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException when setting 'isTextObjectScaleStatic' to false on a disabled TextMeshPro GameObject
- Shader Stripping Custom Options disappear when exiting Play mode without reloading Domain
- Decals do not get projected when 'Rendering Layer Mask' on a GameObject is 23rd Layer or above due to encoding/decoding issues
- Deriving from SearchContextAttribute doesn't always work
- Scripting API documentation is missing for macOS editor extensions