Search Issue Tracker

0
votes
Fixed

[LWRP] Editor crashes while opening the player settings with Vulkan Grap...

Vulkan

-

Jul 09, 2019

-

Version/s: 2019.1.8f1, 2019.3.0a9

Editor crashes while opening the player settings with Vulkan Garphics APIs in LWRP project. Steps to repro:1. Open the attached Proj... Read more

0
votes
Fixed

[Android] Rotating device from portrait to landscape multiple times crea...

Mobile

-

Jul 09, 2019

-

Version/s: 2019.1.0a13, 2019.2.0a1, 2019.3.0a3, 2019.3.0a8

Steps to reproduce:1. Open "rotationBugEmptyStripped" project2. Build and run"SampleScene" scene on Android3. Rotate phone from port... Read more

0
votes
Not Reproducible

[GPU PLM] Baked lightmaps are different when baking with and without vie...

Progressive Lightmapper

-

Jul 09, 2019

-

Version/s: 2019.3.0a10

Steps to repro: 1. Open the attached project and 'Spotlight_Tunnel_PLM' scene;2. In the Lighting window select Prioritize view check... Read more

0
votes
Duplicate

Baking lighting with a static mesh, mixed light and Mixed Lighting enabl...

Shadows/Lights

-

Jul 09, 2019

-

Version/s: 2019.2.0a11, 2019.3.0a1, 2019.3.0a9

How to reproduce:1. Open attached project "LightBakeError.zip" and scene "SampleScene"2. In Lighting window, press "Generate Lightin... Read more

0
votes
By Design

Nested Prefabs lose their Connection when the Root Prefab is Deleted

Scene Management

-

Jul 09, 2019

-

Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b9, 2019.3.0a1

How to reproduce:1. Open the attached project Case_11683982. Delete the Cube Prefab3. Observe the Hierarchy window Expected result: ... Read more

0
votes
By Design

Center Mode Transform Gizmo Does not account objects without a renderer

Scene/Game View

-

Jul 09, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b9, 2019.3.0a1

How to reproduce:1. Open the attached project named Case_11683962. Select the Particle System3. Observe the position of the Transfor... Read more

0
votes
Won't Fix

[macOS] WebViewWindow::~WebViewWindow() crashes when closing Editor afte...

MacOS

-

Jul 09, 2019

-

Version/s: 2019.1.0a9, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Open Unity and open any Project2. Open Asset Store window3. Search for "car engine"4. Choose "ENGINES" by Kristian ... Read more

0
votes
Won't Fix

AssetModificationProcessor.OnWillSaveAssets() contains an empty array of...

Asset - Database

-

Jul 09, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the user-submitted project2. Save the project to save a Scene in the Assets directory3. Notice the Console ... Read more

0
votes
By Design

GUIStyle.CalcSize() clips a part of the text when Custom font is scaled

Text

-

Jul 09, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open user-supplied project2. Enter the Game Mode > observe the lower text Expected result: Whole text is show... Read more

0
votes
Won't Fix

Editor crashes at FindActiveLights when calling mPreviewRenderUtility.Cl...

Shadows/Lights

-

Jul 09, 2019

-

Version/s: 2017.4.0f1, 2018.2.8f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Download 1168375_repro.zip2. Select in tool/foo. It will open the new Editor window3. Close the window Results... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.