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[Addressables] Assets disappear when Acquire() is executed
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Build and Run4. In... Read more
AssetReference displays that the value is not set when the reference is set
Reproduction steps:1. Open the attached “IN-89996” project2. Open the Addressables Groups window (Window > Asset Management > ... Read more
Localization addressable labels are applied to the asset parent folder w...
How to reproduce:1. Open the user’s attached “Bug localization addressable labels.zip” project2. Open the “Addressables Groups” wind... Read more
"ArgumentNullException: Value cannot be null." when using AssetReference...
How to reproduce:1. Open the attached project "DefaultProjectURP.zip"2. Select Assets/Scripts/SOs/TestSO.asset3. Drag and drop Cube_... Read more
"Build report xxxxx not found" error is seen in the Profiler when Loadin...
How to reproduce:1. Open the “IN-57235“ project2. Open the “Startup“ Scene3. In the Menu press Window → Analysis → Profiler4. Enter ... Read more
ODR files from the local path are not loaded when using Addressables
How to reproduce:1. Open the attached “addressablesLoad.zip” project2. Open the “ResourceManagerConfig.cs” file3. Observe the “Shoul... Read more
Typo in one of the Cache Clear Behavior selections
Reproduction steps:1. Open the attached “My project (1047) - Copy.zip“ project2. Open the Addressables Groups window (Window > As... Read more
Profiler throws “KeyNotFoundException” errors for remote catalogs when i...
How to reproduce:1. Open the “Addressable Playground” project2. Open the Addressable Groups window (Window > Asset Management >... Read more
JsonReaderException error is logged in the Console when the size of the ...
Reproduction steps:1. Open the attached project “ReproProj“2. Go to the Edit > ProjectSettings > Services3. Select your organi... Read more
IndexOutOfRangeException occurs when assigning a subasset from a Sprite ...
How to reproduce:1. Open the attached “IN-87971” project2. Open the “SampleScene” Scene3. Create an empty GameObject in the Scene4. ... Read more
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