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Player crashes at startup if the script attached to GameObject has the p...
Steps:1. Open attached project2. Load CrashExample scene3. Take a look into Player.cs==> Should have public FollowState state = n... Read more
Reference to custom Mesh is lost on a Prefab when upgrading to 2019.3.0a...
How to reproduce:1. Open the attached "1325578_Repro" project in Unity 2019.2.21f1 or earlier2. Observer the Mesh Filter Inspector o... Read more
Float ramainder will change value/precision if it was logged with Debug.Log
How to reproduce:1. Open the attached project2. Open SampleScene3. Click Play4. Click Step Down multiple times Expected result: Both... Read more
Unity crashes on GameObject::ActivateAwakeRecursivelyInternal when openi...
Reproduction steps:1. Open the user's attached project2. Open "Title" scene in Assets/Scenes Expected result: Scene opensActual resu... Read more
Dns.GetHostEntry malfunction in IL2CPP builds
Reproduction steps:1. Open user attached Project2. Open Assets\Scenes\SampleScene3. Build and Run a Dev build using IL2CPP Expected ... Read more
InspectorWindow repaint causes performance issues
How to reproduce:1. Open the attached "Project.zip" project2. In the Hierarchy select the "Mannequin Player" prefab3. Enter the Play... Read more
[HDRP] [PS4] Lanczos upscale produces incorrect results on PS4
Version tested: 2021.2.0a13 + Master (e847d131163d9ed6f68fa942dda7e4eb4f51ddc2) Steps to reproduce: 1) Create an HDRP template2) Ena... Read more
DirectX12 crash when re-importing a large number of assets
-- Steps to reproduce the crash:1. Clone the following project: https://github.cds.internal.unity3d.com/unity/Graphics-QA-FTP-Graphi... Read more
[Shadergraph] Typing "Infinity" into the "steps" input for the Parallax ...
Repro steps:1. Create a shadergraph2. Create a Parallax Occlusion Mapping node3. Select the entry port for "steps" and type "Infinit... Read more
[Shadergraph] Can't create multiple Boolean or Enum keywords
Repro steps:1. Create a boolean keyword2. Create another boolean keywordExpected results: two boolean keywords are createdActual res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value