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[2022.3 only] Crash on AttachAddedComponents when opening a scene or lau...
Reproduction steps:1. Open the attached project "Repro"2. Open scene "Scenes/SampleScene"3. If the Editor doesn't crash after openin... Read more
Editor crashes on tlsf_free when generating font atlas with Padding set ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open Font Asset Creator (Window > TextMeshPro > Font Asset Creat... Read more
Image becomes glitchy when using ImageConversion.EncodeNativeArrayToJPG ...
Reproduction steps:1. Open the attached “AsyncCaptureTest-master.zip” project2. Open the “Assets/AsyncCapture.unity“ Scene3. Enter t... Read more
Skinning Editor missing tooltips
How to reproduce:1. Create a new 2D Unity Project2. In the Project window, create a Sprite Asset (right-click -> Create -> 2D ... Read more
[Android] [Vulkan] Warning "AndroidPlayer "<device>" VULKAN: GENERAL WAR...
How to reproduce:1. Open the “TestingReproProject.zip“2. Open the “SampleScene“3. Build and Run for Android4. In the Editor attach t... Read more
[Linux] Hub cannot find an external browser to handle authentication
Reproduction steps:1. Have a setup where the Hub can’t find a browser to process the handling of authentication2. Try to sign in to ... Read more
[Linux] Crash on Application::HandleEditorFocusChange when opening a pro...
Reproduction steps:1. Create a new project Expected results: Project opens successfullyActual results: Unity Editor crashes Reproduc... Read more
GetActiveBuildProfile can only be called from the main thread crash and ...
Steps to reproduce: Create a new project with URP Sample > com.unity.template.urp-sample. Once the project opens, open Build Prof... Read more
GetActiveBuildProfile can only be called from the main thread crash and ...
Steps to reproduce: Create a new project with URP Sample > com.unity.template.urp-sample. Once the project opens, open Build Prof... Read more
GetActiveBuildProfile can only be called from the main thread crash and ...
{}Steps to reproduce:{}{}{} Create a new project with URP Sample > com.unity.template.urp-sample. Once the project opens, open Bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"