Search Issue Tracker
Inconsistent menu behaviors when clicking on the Gizmo menu button a sec...
How to reproduce:1. Create and open a new project2. Open the Scene view3. Click on the arrow new the Gizmos button at the top of the... Read more
Sprite Atlas bundles size is double when built for iOS
Reproduction steps:1. Open the attached “BugRepro” project2. In the Build Settings, make sure iOS platform is selected3. In the Addr... Read more
Changing the Wireframe transparency in Skinning Editor is applied only w...
How to reproduce:1. Create a new 2D Unity Project2. In the Project window, create a Sprite Asset (right-click -> Create -> 2D ... Read more
Animation Mask not working when "Foot IK" is enabled in Blend Tree
Reproduction steps:1. Open the attached “Legs Mask Bug.zip” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Open the “A... Read more
Setting the initial position of an instantiated Rigidbody behaves incons...
Reproduction steps:1. Open the attached "repro_IN-90557" project2. Open the "Assets/Scenes/SampleScene.unity" Scene3. Enter the Play... Read more
[2022.3 only] Crash on AttachAddedComponents when opening a scene or lau...
Reproduction steps:1. Open the attached project "Repro"2. Open scene "Scenes/SampleScene"3. If the Editor doesn't crash after openin... Read more
Editor crashes on tlsf_free when generating font atlas with Padding set ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open Font Asset Creator (Window > TextMeshPro > Font Asset Creat... Read more
Image becomes glitchy when using ImageConversion.EncodeNativeArrayToJPG ...
Reproduction steps:1. Open the attached “AsyncCaptureTest-master.zip” project2. Open the “Assets/AsyncCapture.unity“ Scene3. Enter t... Read more
Skinning Editor missing tooltips
How to reproduce:1. Create a new 2D Unity Project2. In the Project window, create a Sprite Asset (right-click -> Create -> 2D ... Read more
[Android] [Vulkan] Warning "AndroidPlayer "<device>" VULKAN: GENERAL WAR...
How to reproduce:1. Open the “TestingReproProject.zip“2. Open the “SampleScene“3. Build and Run for Android4. In the Editor attach t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code