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0
votes
Fixed

Painter2D.BezierCurveTo Bezier curve is rendered with an artifact when t...

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Jul 25, 2022

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Version/s: 2022.1.9f1, 2022.2.0a18, 2023.1.0a2

Reproduction steps:1. Open the attached ‘1316416' project2. Go to the ‘Tools → Bezier Bugs’3. Observe the drawn curve Expected resul... Read more

1
votes
Won't Fix

[TextureCompression] RGBA compression formats cause artifacts in the ima...

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Jul 25, 2022

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Version/s: 2020.3.37f1, 2021.3.6f1, 2022.1.10f1, 2022.2.0b2, 2023.1.0a4, 2023.2.0a1

Reproduction steps: Open the user attached project Observe the Game view Expected result: The image does not have artifactsActual re... Read more

0
votes
Won't Fix

Toggling the "Spatialize" flag on and off on a playing audio source caus...

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Jul 25, 2022

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Version/s: 2020.3.37f1, 2021.3.7f1, 2022.1.10f1, 2022.2.0b2, 2023.1.0a4, 2023.2.0a1

How to reproduce:1. Open the attached “OnAudioFilterReadTest_2020-3-37” project2. Open the “SampleScene”3. Select the “SimpleRepro” ... Read more

0
votes
Third Party Issue

Multi-threaded operations take longer when in non-Windows builds

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Jul 25, 2022

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Version/s: 2019.4.40f1, 2020.3.37f1, 2021.3.7f1, 2022.2.0b3, 2023.1.0a4

How to reproduce:1. Open the user's attached project2. Build and Run the project for macOS or Linux (File -> Build and Run)3. Aft... Read more

1
votes
By Design

Ambient Occlusion with Forward Rendering Path shader does not have effec...

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Jul 25, 2022

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Version/s: 2021.3.6f1, 2022.1.9f1, 2022.2.0b2, 2023.1.0a4

Steps to reproduce:1. Open the attached user's project "TestAO.zip"2. Open the "SampleScene.unity"3. Select "Assets/matShader.mat"4.... Read more

4
votes
Fixed

Materials scale incorrectly when changing the render scale in UniversalR...

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Jul 25, 2022

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Version/s: 2022.1.10f1, 2022.2.0a8

Reproduction steps:1. Open the “RenderScaleRepro“ project2. Open the “SampleScene” scene3. Enter the Play mode4. Use the slider to l... Read more

0
votes
Fixed

Exception is thrown when a generic method with two different definitions...

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Jul 25, 2022

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Version/s: 2022.2.0b2

How to reproduce: Open the user’s attached “ConsoleStripcallstackBug” project Observe the Console log Expected result: No error is t... Read more

0
votes
Won't Fix

Time.deltaTime and Time.unscaledDeltaTime returns 0 when starting paused

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Jul 25, 2022

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Version/s: 2020.3.37f1, 2021.3.6f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a3, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

Reproduction steps:1. Open the user-attached project2. Open “Assets/Scenes/Test,unity”3. Click Pause and then Play4. Observe Console... Read more

0
votes
Fixed

IL2CPP won't build because of errors when the CarX library is used

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Jul 25, 2022

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Version/s: 2020.3.37f1, 2021.3.7f1, 2022.1.6f1

Reproduction steps: Open the user attached project Press File → Build And Run Expected result: Build is completed without errorsActu... Read more

0
votes
Fixed

The project fails to build when there is a .webp asset in the StreamingA...

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Jul 25, 2022

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Version/s: 2021.3.6f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a3

Steps to reproduce:1. Open the user’s attached project2. Go to File > Build Settings and press the “Build And Run” button Expecte... Read more

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